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The other 22 or so are to adjust the scaling of features, so that way a finer balance can be achieved.
Non rideables are also getting a unique feature to pulse an AOE buff to allies, with ground-bound creatures (like Dilo's or Hyaenodons) giving their teammates a damage buff to make them stand out from flying & carryable creatures.
This buff is slated to cost 50 stamina per second to maintain, so non-rideables will actually have a use for stamina levels and there wont be any need to treat it as a second speed stat.
Dinos with maxed stats are almost immortal with so fast health regen.
I do have a v2 waiting in the wings that's gotten as far as being setup to account for config options (It ended up with something like 40 different config options!)
I am currently waiting to see the results of ARK Survival Ascended before going further. Mostly, I am waiting to see what ASA actually has in it to determine whether it would make the most sense to support both ASE & ASA, move onto ASA, or stay exclusively with ASE.