Left 4 Dead 2

Left 4 Dead 2

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Dying Light 2 - Volatile for Hunter (WITH GLOW)
   
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2023 年 3 月 11 日 下午 8:16
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Dying Light 2 - Volatile for Hunter (WITH GLOW)

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Dying Light 2
23 件物品
描述
Unlike the other mod, when you shine the flashlight on the hunter, some parts of the textures light up.

English:
- Replace the 2 hunters with the volatile model from the game Dying Light 2.
- It has glitter textures (Only the eyes).
- It has no burn textures.
- It does NOT have arms in first person. :c

ESPAÑOL:
- Reemplazar a los 2 hunters por el modelo de volatile del juego Dying Light 2.
- Tiene texturas de brillo (Solo los ojos).
- NO tiene texturas de quemaduras.
- NO tiene brazos en primera persona. :c

Credits:
Techland: Model and textures.
Extract the model: PLOOF
19 条留言
GrayMatter 4 月 29 日 下午 5:42 
fix the arms
Wolfty K. 4 月 8 日 下午 9:13 
dude do not scrap those idea make the rng and my life is yours :)
ZukoTropper 2 月 3 日 下午 5:19 
goood
☣Dynastic·Union☣ 2023 年 5 月 5 日 上午 10:27 
@JD RNG include 3 types???OMG
Wow,If it is ture to do ,that's must be get everyone respect ⭐⭐⭐⭐⭐.If it is ture things,I dont know how to thank you for make it to ture.
Just Amazing.
----  [作者] 2023 年 5 月 4 日 下午 3:16 
I also thought about making a RNG of the 3 types of volatile, like the classic of 1, the elite and the model of 2. But that was just an idea. :l
☣Dynastic·Union☣ 2023 年 5 月 4 日 下午 1:23 
why to do UV light skin in the mod?do the realistic is not good??
I mean do two skins chance random spawn.that looks cool.
I mean do a RNG, with glow and not glow skin
----  [作者] 2023 年 5 月 4 日 下午 12:18 
Hello, and those are the exact textures with which I found the model, I did not edit them or anything.
And in the case of sound mods, it is something that I will not do, since I am not very good, and they always tend to go wrong. :c
☣Dynastic·Union☣ 2023 年 5 月 4 日 上午 11:39 
Will u add DL2 Special infected voices for these Special infecteds mod after?
NEZ Corporation 2023 年 3 月 16 日 下午 9:51 
Nice~
----  [作者] 2023 年 3 月 16 日 下午 9:37 
Yes, I also thought the same.