Garry's Mod

Garry's Mod

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Pinkomeno Penumbra
   
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素材类型: 插件
插件类型: 模型
插件标签: 漫画, 角色扮演, 风景
文件大小
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更新日期
80.103 MB
2023 年 3 月 11 日 下午 3:22
2023 年 3 月 12 日 上午 7:23
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Pinkomeno Penumbra

描述
This is my first OC! Thanks to "maygik" for porting it from SFM to GMOD.
Textures partly made by me, and the rest of the big work comes from the great WarfareMachine himself.
It's a playermodel with various flexes and the possibility of choosing if it's with/without hair or having various types of horns.

If you have any problems just send me a friend request and I'd be happy to help you!
Also, if for any reason you want to reupload this addon after modifying it ask me first.
45 条留言
Max Eastery  [作者] 2024 年 2 月 3 日 上午 6:46 
Yes that sounds like a great idea, tell us how it goes!
Crimp 2024 年 2 月 1 日 下午 4:24 
I've been having a similar issue with a Cinderace playermodel, I was able to fix the issue by right clicking Gmod, going to installed files, and verifying the integrity of the files.
Not sure if it'll fix it for you, but it's still a good thing to do every once in a while, it sorta just checks to see if the files are properly installed.
Max Eastery  [作者] 2023 年 11 月 22 日 上午 5:18 
Hey Shake! they're both goats.
Shake 'n Bake 2023 年 11 月 21 日 下午 5:12 
What species are the other characters?
Max Eastery  [作者] 2023 年 8 月 15 日 下午 3:58 
Thanks Vova, L2!
Like I said much earlier Retro, maygik is busy right now so I don't think we'll see any of my other OCs come to fruition in the near future. If it will ever be, I'll make sure to post an update on this addon's description to link it to the other character.
Retroburger1984 2023 年 8 月 14 日 下午 6:01 
When can we expect more playermodels?
★V549★_blender 2023 年 8 月 13 日 上午 3:29 
прикольно вообще получилось :steamthumbsup:
L2 2023 年 7 月 21 日 上午 12:39 
Cool Playermodel
Crimp 2023 年 5 月 31 日 下午 8:48 
I mean, if nothing else, you can always just use Pac3 and set an eye texture manually, but then again, not everyone knows how to do that.
Max Eastery  [作者] 2023 年 5 月 28 日 上午 3:20 
So it's still doing it for some people? F---
I think it's a DirectX glitch with the shaders I'm using, can you try using -dxlevel 98 in the game launch options and report back?