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The problem with setting it higher is the performance hit, it's exponential, at 8x you'd be covering a much bigger area than you probably think.
Trade command is 15x15=225 default. 2x is 30x30=900, 300% bigger; even 4x is 60x60=3600, 1500% bigger. x16 would be 240x240=57600, that's 25500% bigger area than base. The game cannot handle that.
I really enjoy this mod. Especially for scouting and trading/procurement.
Would it be possible to increase the area even further? Maybe even just a console command to set a multiplier between 2x (current) and 8x or even 16x.
I understand that it would decrease the performance of the Captain UI.
This mod only affects the area, which in turn can affect the rewards too but only because more sectors are visited.
If you want better rewards you want my other mod from the description:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2941426377
@NИNИNИ
I've tested with the mod enabled and disabled. It worked the same both ways. I tested with an explorer captain after, they discovered far more sectors as expected with and without the mod enabled.
Are you sure you're not just using a non-explorer captain? Not every captain can discover every type of sector so it can appear as if they're not doing anything even though there are visible mass sectors on radar.
My mod doesn't touch the scouting part of the scouting operation, only the function which controls the size of the area. I also tested it again anyway and it worked normally. You likely have a conflict or other issue.