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The only downsides are no target prioritization (didn't exist when the map was made), deployment in the thinnest part of the trenches is a bit yanky (game's fault) and the final defense was a bit underwhelming with only three relatively small waves.
8.5/10
Warehouse crew up a hard to spot staircase, dialogue said something like "We're up here, careful, bugs ahead" once you've cleared the compact warehouse of enemies look for the staircase within the room