Kenshi
评价数不足
Bountiful Bounties
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
51.581 KB
2023 年 3 月 1 日 上午 2:05
11 月 18 日 下午 2:35
21 项改动说明 ( 查看 )

订阅以下载
Bountiful Bounties

在 Lawh 的 1 个合集中
Kenshi à la Lawh
36 件物品
描述
This mod will add new randomly generated bounties to the game.

It uses or changes no vanilla assets so it works with all mods.

Bounties will spawn around the map, with relative values to them depending on where they are.

Balance tweaks patch:
- https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3608279108
________________________________________

Thanks for enjoying Kenshi and all the mods! Donation is voluntary

Paypal: paypal.me/lawhmods
20 条留言
Lawh  [作者] 11 月 18 日 下午 2:35 
No inconvenience and much convenience, thank you.
Consho 11 月 18 日 下午 2:08 
here! ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3608279108 ). Thanks for your permission sir! Sorry for any inconvenience caused.
Lawh  [作者] 11 月 18 日 下午 1:26 
Maybe my changes didn't stick as I made the randomization half of the max stats.

Feel free to post it yeah.
Consho 11 月 18 日 下午 1:15 
I created a small patch that fixes a few things and tries to keep the NPCs balanced! I also figured out what was causing the unbalanced stats: you set the NPCs' “Stats Randomize” value too high. I also edited the weapons and their qualities to match their levels. With your permission, could I post the mod? (if I figure out how lol) It uses yours as a dependency because it's a patch.
Lawh  [作者] 11 月 18 日 上午 11:28 
No it's good as I am no longer playing Kenshi and am sort of unable to properly test things out these days.
Consho 11 月 18 日 上午 11:24 
I noticed that sometimes they also spawn with a weapon of a quality that should not be applicable because it only existed in older versions of the game, namely the “MkIV.” If possible (and if it's not too much trouble), try to rebalance the quality of the weapons to match the strength of the bounty and allow only vanilla grades we are familiar with to be applicable (I'm really sorry for being so demanding)
Consho 11 月 18 日 上午 10:10 
Thanks man! Don't worry so much
Lawh  [作者] 11 月 18 日 上午 8:26 
The stats shouldn't be that extreme so it might be a leftover from before for some reason. I don't think any bounties above the very lowest levels should have skills that go down to 1.

I'll have a look at it when I get a chance.
Consho 11 月 18 日 上午 7:47 
"the *NPC* equipment quality should be distributed" sorry ^^;
Consho 11 月 18 日 上午 7:23 
I just ran a very quick test and here are my thoughts!
I can’t really tell if anything has changed; I still feel like the NPC stats are somewhat unbalanced (I found one with 1 melee attack, 19 melee defense, 7 strength, and 75 dexterity). The quality of the weapons has been severely reduced — lower grades have become very common, which is strange to see in some 15k-19k bounties. Also, some NPCs spawn with a unique boss weapon, which I think is worth changing; I saw several of them spawning with a “Bull Horn Axe,” which was meant to have unique grades.
Sometimes I did find balanced enemies, but I recommend using the game’s original NPCs as a reference to get a more vanilla sense of balance :)
I also recommend using this mod’s description to help you get a better idea of how the reward equipment quality should be distributed. ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3217269357 )
But of course, take your time:steamhappy: