XCOM 2
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[WOTC] Improved Feedback
   
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2023 年 2 月 28 日 上午 2:52
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[WOTC] Improved Feedback

描述
What is this?
So, basegame perks have a lot of wonkyness around the Feedback resistance card.
This mod aims to fix some of that.

How?
Simply put, it replaces feedback's damage trigger with a modified one that aims to control it better.

Vanilla feedback has some very simple triggers, namely "is unit to unit interaction" and "is perk psionic".
This mod adds a few more conditions to this check including same team checks and more importantly a config editable list of perks to ignore.

Config?
The default setup adds Feedback and most forms of Solace to the ignored perk list. (So that they don't get Feedback responses every tile!)
I also change the colour of the Feedback pop-up to psi-purple.
I also easily expose the damage value for Feedback.
There is a toggle for allowing Feedback to only trigger 1/rd for any unit, similar to how Bladestorm is capped (default is off).

Credits
Many thanks to the many people over the years that have had issues and problems with feedback and various suggestions on how they would handle it.

As always my appreciation to the fine folks of the XCOM2 Modders and MEME Team Modders discords for support.

~ Enjoy !! and please buy me a Cuppa Tea[www.buymeacoffee.com]
7 条留言
Oniwabanshu 10 月 24 日 上午 9:28 
I am kind of salty that priest don't get feedback when spamming stasis on soldiers.
Daddy Takeda 7 月 4 日 下午 8:37 
Still have absolutely no clue what this mod does.
Friday 2023 年 2 月 28 日 下午 5:34 
thanks!
Mister Gruffle 2023 年 2 月 28 日 上午 9:55 
Awesome work man!
[Dragunov37] 2023 年 2 月 28 日 上午 6:14 
Sounds useful
Kexx 2023 年 2 月 28 日 上午 3:31 
No more killing Solace Sectoids by just standing there, huh? Good!!