边缘世界 RimWorld

边缘世界 RimWorld

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Strike the Earth! - Ores and Alloys
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Mod, 1.3, 1.4, 1.5, 1.6
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6.013 MB
2023 年 2 月 25 日 上午 5:56
10 月 14 日 上午 4:38
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Strike the Earth! - Ores and Alloys

描述
It's another metal complicator mod, and the second in my Dwarf Fortress series. This one is an addon to Medieval Overhaul.

By default, only adds a bronze production chain, but using XML Extensions mod options, you can opt into several more. So XML Extensions is not required, but is heavily recommended to opt into most of the mod content.

Using XML Extensions, you can customise your steel smelting difficulty by adding any or all of the additional items required in Dwarf Fortress.

Highly recommend the use of Categorized Bill Menus if you have decided to add all of the metals.

Full list of all content with all XML Extensions opt-in options enabled:
  • A production chain for bronze, which is made from copper and tin. If VFE Classical is enabled, this results in VFE Classical bronze, otherwise there's a new bronze item.
  • New metals: Copper, tin, zinc, platinum, lead. Need to be smelted into ingots, like in existing Medieval Overhaul metals. All non-alloy metals can also be made automatically in the furnace.
  • New alloys: Bronze, brass, black bronze, rose gold, lay pewter.
  • Custom commonality settings so that raiders and traders will mostly still use steel and sometimes bronze weapons and armour, rather than weak tin, copper or pewter.
  • Two new research projects - one for basic alloys (bronze and brass) and one for decorative alloys (black bronze and rose gold). Changes to the MO steel research mean you need to have researched basic alloying first, then can move up to steel later.
  • An extra iron ore - h(a)ematite, and two extra copper ores, malachite and tetrahedrite. You can either smelt them into their regular metals, or make blocks out of them for lovely colours. Tetrahedrite will also provide a small amount of silver.
  • Opt into extra difficulty for steel production, needing flux stone, coal or charcoal, and/or pig iron bars
  • Optional Dwarf Fortress-accurate metal and ore names.

To do: floors compatibility ( :( ), barrels for each ore

Not implemented yet:
  • Mining uranium no longer simply produces uranium metal, but uranium ore, which can't be refined into uranium until the industrial age. Uranium ore is a bright yellow and can be made into blocks or otherwise used for decoration.
  • Options to rename uranium ore, including to pitchblende.


Other entries in the Strike the Earth! series:
Strike the Earth! Stone

[ko-fi.com]
77 条留言
Holgast  [作者] 12 月 12 日 下午 8:26 
That is super weird!
CrazyAdept 12 月 12 日 下午 8:23 
Okay, apparently it is there. I use ResearchPowl and its research tree doesn't show the tech. But the normal research tree does. I've never seen this sort of thing happen before
CrazyAdept 12 月 12 日 下午 8:20 
@Holgast The 'decorative alloys' research never shows up. There's the basic alloying tech, but no decorative alloys.
Holgast  [作者] 12 月 12 日 下午 4:23 
and yes the uranium thing was removed, it wasn't working as I intended and nobody had pointed it out in many years 😂I will put it back in as an opt-in at some point
Holgast  [作者] 12 月 12 日 下午 4:17 
do you have the 'decorative alloys' research?
CrazyAdept 12 月 12 日 上午 8:11 
I've got black bronze and rose gold enabled in the mod options but their recipes never show up in the smelters nor the research screen. I've also got the lead, platinum, zinc, and extra iron and copper ores enabled as well. The steel difficulty options are off.
Also haven't seen anything relating to the uranium chain, of course that could be because it was cut from this mod.
Quartz 11 月 11 日 上午 10:28 
Nevermind! i didnt know medieval overhaul did not lock tech, im excited to use this!!
Quartz 11 月 8 日 上午 10:27 
any chance we could get an option / submod that works without medieval overhaul?
Holgast  [作者] 10 月 14 日 上午 4:24 
minor update:
- pushed fix for haematite
- mineshaft recipes have been added
Holgast  [作者] 10 月 14 日 上午 3:33 
yes but I thought I fixed that already