Company of Heroes 3

Company of Heroes 3

32 个评价
(4) Gardens
   
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标签: extension, map
文件大小
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7.298 MB
2023 年 2 月 24 日 下午 12:04
2023 年 2 月 28 日 上午 11:38
6 项改动说明 ( 查看 )

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(4) Gardens

在 Nightwolf 的 1 个合集中
Nightwolf's 2v2 map pack
7 件物品
描述
This is a simple rework of the Gardens 1v1 map to accommodate 2v2.

Changes:
Machine gun nests at main bases have been moved

Known Issues:
AI is known to delay capturing points but will still build units (unsure if this is a CoH engine issue)
Starting space is tight so place structures carefully (you can double click the icon at the main building UI to auto-place the building)
Depending on your faction, the building may be half out of bounds. This will cause infantry to retreat to allied HQ's. (fixed)
7 条留言
ched salvia 2024 年 1 月 27 日 下午 1:32 
bug (ish?) report: wehr ai doesn't build any units at the beginning, instead it builds a bunch of caches
Sierra 7 2023 年 3 月 5 日 下午 1:08 
Hey! Glad to see that all of the issues I had were fixed. Fine work, my friend.
Maxnwil 2023 年 2 月 27 日 下午 7:24 
You might be able to get the AI to capture territory by placing AI markers (at least, you could in CoH2).
Popex 2023 年 2 月 27 日 下午 6:46 
fine map for 2v2 infantry mods
if you remove all bushes and crap at spawn, it leaves plenty of space for building
(tried with a bulldozer sherman)
Snapperkins (nobody/cares) 2023 年 2 月 25 日 下午 7:41 
Broken map, not enough build space for both teams and that lack of space interferes with the NPCs ability to function properly (super ez mode)
Nightwolf  [作者] 2023 年 2 月 24 日 下午 7:39 
Was able to solve the building text being visible.
Nightwolf  [作者] 2023 年 2 月 24 日 下午 1:54 
The building text seems to be an editor issue. When loading the map from the developers via editor, the script overlay is still present. Thank you for the feedback on the map issue!