安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










Port the ME1 uniforms into ME3?
Just FYI and other users:
I've tested it with "Wear Armor on the Avenger" and it works prefectly fine. The latter mod doesn't affect engineers and scientists, they show up in the uniforms.
Honestly, it's been quite some time since I last played XCOM.
I currently have tons of new mods which I need to organise into working "build".
As for the mod, I really don't remember whether it was that mod, unrestricted customisation or some other combination of mods, but I did make scientists and engineers look like in character pool.
Generally speaking, when it comes to scientist/engineer outfits, this only affects their basic gear, so anything that overrides their costumes should, in theory, still work - but if you experience some issues due to incompatibility, let me know!