安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









@Skummeh thanks! I swear I hadn't seen that issue earlier but I was able to reproduce the issue by using the same steps you took in the first room. I think I've fixed it in the next update :fingerscrossed. Really appreciate your kind words and seeing your reactions in the playthrough!
Thanks @ Hypernukeleosis! I totally hear you on the open space issue and I agree. The new layout will hopefully address this, as well as add more opportunities to up the horror factor.
Thank you @vincent_g! Thanks to your video, I saw a few more bugs near the end which I've fixed in this update.
Thanks for the feedback, I'm sorry you've had to reload the level a few times, so I went with a more heavy handed approach to fix the warehouse, and the basement tunnel.