Stellaris

Stellaris

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Less Annoying Orbital Bombardment Sounds
   
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2023 年 2 月 16 日 上午 8:55
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Less Annoying Orbital Bombardment Sounds

描述

Alternative to the "dirty projectiles scratching through bent rusty railguns" sounds while bombarding planets.

Only replaces 8 bombardment_explosion sounds in the sound/weapons directory with 8 different sounds.
Should be compatible with any mod, any game version and achievements.

"Before" is after the "After" in the sample video if you really need to hear it.


I intentionally kept the rather longer projectile sounds (sounded better), and as a result explosion visuals may not sync up with the audios perfectly.

I really don't care but, if it makes anyone feel better (or worse?); even though we shamelessly ignore the fact that sound can't travel through the space, it still has to travel much slower than the light. So there can be a certain distance in which that particular audio delay can be observed (not space).

So although I still am not fully satisfied, i think besides sounding less annoying, this kinda makes more sense than the original also.



- Credits to zapsplat.com for the "Incoming missile whoosh and hit and explode" sounds
- Tiny edits were done with Audacity
- Stable Diffusion AI & Photoshop helped with the thumbnail
- I guess I'm just the messenger


My Other Mods:
Robot Decommissioning


4 条留言
blues  [作者] 2023 年 12 月 3 日 上午 11:34 
yeah, i tried to mention that in the description.
i'm surprised i had a notification from this mod. have fun:)
Draconic Overlord 2023 年 11 月 29 日 下午 1:29 
only just found this now but personally I think the impact sound being slightly later than the explosion makes it way better since, yknow, sound is slower than light
blues  [作者] 2023 年 2 月 17 日 上午 11:07 
Yea, i couldn't find something similar in the workshop too and thought it has to be me i guess:)
Baka Racker 2023 年 2 月 17 日 上午 6:59 
Surprised I haven't seen something like this before, it's a nice change of pace.