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While it’s a good thing when they’re enemies and can’t hit you from afar, it’s infuriating when you spend tons of precious resources building your own mechanoids, only to find they also engage in "lottery-style shooting" against enemies. When they contribute almost zero kills in an entire battle, I bet you’ll want to dismantle them on the spot.
Additionally, foam actually serves another purpose: it sticks to cloaked units and forces them to decloak. It is precisely this mechanic that I think could lead to some dramatic moments.
Although I don't think adding a centipede with auto mortar is appropriate, it's a great idea to add new mechanoids equipped with other beam weapons. Currently, the mod has added two types of mechanoids with new beam weapons: the centipede emitter and the centipede repeater.