雨世界

雨世界

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Emerald's Tweaks & Features
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2023 年 2 月 15 日 上午 9:44
4 月 29 日 下午 4:38
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Emerald's Tweaks & Features

描述
Updated for the Watcher! Thank you all for your kind support <3

This is an expansive collection of tweaks, features, fixes and assists to help fine tune and improve your Rain World experience!

About
Since the start of Downpour's release, I have compiled a mod
including all the tweaks, fixes, and features I've made
to make the game more enjoyable (and bearable in some cases).

There are quite a few tweaks here so there's bound to be something
for everyone. And in addition, there are also some cool features
to enjoy like rare creatures, weather and more.

I'm always open to new ideas so if you have any
suggestions for tweaks or features please feel free to leave a comment down below.
I hope you enjoy tweaking your game, and exploring the things the mod has to offer!

NOTE: This is a reupload because I could no longer update the original for some
reason. If at some point I am able to update it again, I may switch
back to it, but for the time being, this will be the most up-to-date
version of the mod.


Feature List
The features included in this mod are all ideas that I've been expanding on for a while now.
They are perhaps the best part of the mod so please, do try them out!
I hope you enjoy these features as I continue to improve and develop them.


Slugsomnia - Adds various random wakeup events. Face the dangers of the night, or enjoy a multitude of unique weather events. It's all highly configurable, so you can tweak and customize the experience to your liking!

Shiny Spawns - Strange things have been sighted out in the world, so be sure to keep an eye out!

Tweak List
Slugcat Tweaks
Deep Breathing - Gives all slugcats increased breath while underwater.

No More Batgrab - Disables auto-grabbing of batflys. For those who don't need the game to do it for them.

Back Spear For All - Allows all slugcats to equip a backspear, even when not playing expedition mode.

Slug Charisma - Allows all slugcats to passively gain reputation by simply existing, and allows Artificer to befriend Scavengers. Go make some friends!

Chad Gourmand - Buffs Gourmand's climbing speed, and allows him to throw more spears before getting winded.

Violent Saint - Allows Saint to throw spears. Now you can finally open those popcorn plants!

Resilient Saint - Makes it so Saint no longer gets one shot by everything.

Thick Spearmaster - Makes Spearmaster as thick as the other slugcats.

Winter Coat - Gives you fluffier fur, allowing you to stay out in the cold without freezing. Lasts until the blizzard starts.

Deadly Spears - Makes spears, and rocks thrown by you deal increased damage. Mauling also deals quite a bit more damage as well.

Antacid Coating - Coats your body in a powerful antacid, allowing you to touch lethal acid multiple times without dying.

Gameplay Tweaks
Glowy Slug - Allows you to start with the Neuron Glow effect.

Enlightened Slug - Allows you to start with the Mark of Communication.

Attunement - Allows you to encounter echos without activating them first. (If you have enough karma)

Karmic Balance - Allows Saint and Artificer to start with 5 karma levels already unlocked, and makes all slugcats spawn a karma flower on death.

Special Spear Spawns - Allows a variety of special spear types to spawn naturally in all campaigns.

Simpleflips - Adds a new keybind that allows you to do a small backflip. (Works on poles!)
[Keybind is Configurable]

Egg Yeet - Allows you to yeet firebug eggs with the same strength as throwing a spear.

Unlimited Passage - Allows you to use a passage as many times as you want. Picks art at random from currently acquired passages.

Unrestricted Passage - Allows Hunter and Saint to use passages. Finally!

Creature Tweaks
Leech Repellent - Prevents 'most' leeches from grabbing on to you. Other creatures are not affected by this effect.

Respectful Worms - Gives garbage worms a newfound respect for slugcats, so they no longer steal your spears. They still steal from scavs though, because they deserve it.

Wormgrass Immunity - Makes wormgrass unable to touch you; now they can be used as a decently safe hiding spot!

Rotproof - Tired of dying to the rot covered walls that can't even move? Well with this new lubricative solution, you can glide off them with ease!

Stowaway Energizer - "Stowaway isn't real! Stowaway can't hurt you!" Makes stowaways much more likely to be awake, so that they can be encountered more often.

Breakable Barnacles - Tired of barnacles getting in the way? Well chuck a few stones at them and watch their pesky shells shatter!

Brave Pups - Makes slugpups more brave, so they won't grasp onto you and hinder your movement unless you grab them.

Anti-Spyware - Prevents the guide overseer from spawning, allowing you to explore without it's guidance. (Reduced chance of a scav 'accidentally' killing you)

All tweaks and features can be enabled/disabled individually from the ingame remix menu. Advanced options are also available to those who know what they're doing.

Known Bugs
- Attunement has been removed for the time being

Credits
This would never have come out if my friends Arden
and Lucky didn't encourage me to release it, but it also would never have gotten
this far without the support from everyone in the community
thank you all for your loving support! <3

Special thanks to LordStormia and Scuglat for playtesting!
热门讨论 查看全部(27)
16
4 月 24 日 下午 7:05
Exception Log because it's too long for a normal steam comment
ERROR2401
34
11 月 9 日 下午 6:24
Suggestion
meluusea
11
4 月 21 日 下午 8:40
What's this I found? Which scug is this?
Tooth and Claw
1,161 条留言
Construct 12 月 13 日 上午 1:45 
@Emerald Galaxy Sorry if this is a big ask, but could you add a toggle that adds artificers mauling ability to all player characters?
WhiteWonderingLotus 11 月 22 日 下午 8:47 
@krocodile55 i was just mentioning barnacles to say that it wasnt the cause of the bug, since reading what is previously written i didnt want it to be confused with the other barnacle bugs
Dandelion 11 月 16 日 下午 9:04 
once got a color-changing cyan lizard in safari mode, started playing the smurf cat music
miraclewillow1 11 月 16 日 下午 7:17 
this is such a cool mod thank you for making it, the random day/night events and color variants are especially cool :sugarplumps:
tpd1864blake 11 月 16 日 下午 3:11 
"Distortion" weather? mf is Carmen gonna invade my world and force me to distort?
Krocodile55 11 月 16 日 上午 10:13 
@WhiteWonderingLotus It's definitely not the barnacle bug, as that only occurs when a barnacle is hit by a projectile or explosion (I believe, I haven't really tested it much), plus, barnacles don't normally spawn in badlands unless you bring them in from another region.
WhiteWonderingLotus 11 月 15 日 下午 8:48 
i crash when i load a save that would normally teleport to wbla_c01 (badlands) after i load the game in the watcher campaign, (i used a mod to remove barnacles and i still get this bug), no exception log just perma freezes the game attempting to load the region
DuneSiege 11 月 10 日 上午 8:51 
Is the Deep Breathing working? Setting the number to be really big or really small seems to not change how long you can stay underwater from the default
Emerald Galaxy  [作者] 11 月 9 日 下午 1:41 
That's interesting...though it likely wont matter since I'm in the process of completely redoing slugsomnia from the ground up. Though if the issue still persists after I'll have to look into it further for sure
peajay64 11 月 8 日 下午 5:32 
I am having an issue with Slugsomnia enabled during Watcher's campaign. In the Fractured Gateways region, every room beyond E02 froze the game completely. This included the shelter (WVWB_S02) and the Cold Storage warp point room if I used Warp Menu to reach them, and in the case of H02, it would be playable for a few seconds and then freeze. I discovered Slugsomnia was the culprit by disabling all of my map-altering mods and eventually turning off Slugsomnia, and after I turned it off, warping to the shelter stopped freezing, so I assume I found the issue. Just a heads up. I can't provide an exception log since the game wouldn't give me one, my hunt for the problem was pure trial and error.