The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Faster Golden Penny
   
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Tags: Lua, Pickups, Tweaks
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6.338 KB
2023 年 2 月 11 日 下午 4:02
2023 年 2 月 26 日 上午 8:12
9 项改动说明 ( 查看 )

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Faster Golden Penny

描述
Teleports Isaac to a golden coin if he could theoretically walk to it.

If the room is cleared when Isaac picks up a golden coin he will start teleporting to all places it appears at. This teleportation respects pathing, so you won't be teleported over cliffs, rocks, poop, etc. Having flight disables this pathing check and you will always teleport to the coin.

This means having flight will teleport Isaac over spiked rocks which would usually damage him, if this extremely rare scenario happens to you and you are stuck simply exit the run and then continue it. I don't think there is an easy way for me to fix this.

Hold down the map button (TAB on keyboard or SELECT on controller by default) to stop teleporting to the next coin, useful for characters such as The Keeper to farm sacrifice rooms.

This is my first Isaac mod and I have never used Lua before so there are probably a lot better ways of doing this but I don't care. It works for me and that's all I care for.
13 条留言
Mazpe 2024 年 7 月 5 日 下午 2:07 
There is a bug with the tainted lazarus birthright. When i take a golden penny, active lazarus is teleported but i start to control the ghost one
Isla  [作者] 2023 年 11 月 8 日 上午 4:48 
For the path finding: Yes. All the API lets me specify is ignore poop or not.
The_furf_of_July 2023 年 11 月 8 日 上午 1:07 
It might be a good idea to make it default to being off on the keeper characters, and have a specific input to initiate it.
Or, if you give it config menu support, other characters could use that setting too.

As for the flight, this is probably an ignorant question, but I assume the pathfinding built into the game assumes grounded movement? It would explain why flying enemies get themselves killed so much...
Isla  [作者] 2023 年 3 月 27 日 下午 9:38 
Sorry for the late reply, I am not sure if this is possible, I am using the games built in path finding algorithm which automatically avoids all possible obstacles, when you have flight it is just skip the pathfinding part and assume you can reach the coin. Not sure how I could solve this problem without making my own pathfinding code all together
BlueResonant 2023 年 3 月 24 日 上午 10:38 
for the spiked rock thing, why not count them and pillars as impassable objects, thus fixing the whole deal?
Barryl 2023 年 2 月 18 日 上午 9:30 
why this mod is the inicial page ?????
is a good mod but what ???
Isla  [作者] 2023 年 2 月 18 日 上午 8:09 
Oops, sorry. I forgot about that. I'll remove it quickly
doetduet 2023 年 2 月 18 日 上午 7:45 
love the idea, the text permanently on my screen displaying coordinates or "no valid golden penny has been found" is extremely irritating tho
the7screw 2023 年 2 月 18 日 上午 5:59 
That is a really good first mod.:cozyspaceengineersc:
Isla  [作者] 2023 年 2 月 17 日 上午 7:32 
You can now hold down the map button when picking up a golden coin to pick it up without teleporting