Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Remove Summoning Sickness
   
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2023 年 2 月 10 日 上午 9:38
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Remove Summoning Sickness

在 Sailor Cat 的 1 个合集中
Sailor Cat Collection
69 件物品
描述
All units no longer need to wait a turn to act after being purchased.
8 条留言
Meow-Hulud 2024 年 5 月 7 日 上午 7:33 
Hi, could you help me make a mod that adds summoning sickness to zombies? and/or barbarians?
what modifier would that use?
Kenraali #BringBackQP 2023 年 6 月 25 日 上午 6:18 
I can see this mod being a royal pain in the ass on Multiplayer...I've seen some people do real desperate defenses with Landsknechts in Civ 5.

But I am definitely getting this. Many thanks.
We go together 2023 年 4 月 26 日 下午 9:05 
This deserves a medal!
MarsEco 2023 年 2 月 11 日 下午 4:41 
Very nice, this never made sense why they needed to wait. The game has too many mechanics that delay movements, makes a Standard Speed game on Standard or larger very annoying. TY!
Lucius, the Heavenly Dragon 2023 年 2 月 11 日 上午 8:05 
Very nice
Sailor Cat  [作者] 2023 年 2 月 11 日 上午 7:56 
All units
imiami 2023 年 2 月 10 日 下午 10:23 
All types of units? Or only combat ones (since the second mod is only for civilian units)? So are these two mods mutually exclusive?
Fuzzle 2023 年 2 月 10 日 上午 11:02 
All creatures get Haste