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Also mercenary perks do not affect the custom mercenaries, I assume its not possible for that change.
I feel like there could be a better mercenary mod, but it seems the tools to make one just aren't there.
<template name="NPCCharacter.YOR_TRROOP_NAME_t3" />
Yes in my mod file called sp_mercs.xslt you add
<template name="NPCCharacter.sword_sisters_sister_t3" />
under eg. Empire - so it looks like this instead of only Centurions..
<xsl:template match="Culture[@id='empire']/basic_mercenary_troops">
<basic_mercenary_troops>
<template name="NPCCharacter.mercenary_Centurion" />
<template name="NPCCharacter.sword_sisters_sister_t3" />
</basic_mercenary_troops>
</xsl:template>
hit save and you have both
as stated above, my mods are very simple, dont be afraid of changing them
i do recommend you get it from nexus instead and unsubsrice here, but as i am not making changes it should not be overwritten by steam.
Works for new game or Can be added to save game - but if you remove this mod again then Calradia will be populated with parties with units that does not exist anymore = crash, as units goes into gamecode.