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报告翻译问题









I'm still thinking about this mod and will get to it in time. Been pretty busy at work recently. When it slows down I'll have more time to look at this.
Just always have other things going on in life when it comes to prioritizing for the littler fixes/etc.
For the negative pathCost, the idea is it reduces the pathCost of any given tile to the lowest it can within the area I edit it given whatever value you assign. I believe, normally, if you put a negative number this results in a lowest possible pathCost of 0, but its been a while since I looked at it and other potential factors might make it greater than 0 for some reason. But 0 is the theoretical lowest pathCost for a tile which is essentially the "resistance" of that tile when it comes to speed/pathfinding.
For the mod settings UI freezing thing. It worked fine the last time I updated this mod. It could have been broken by some further patch of the game or some patch of some mod people are using for mod settings, I dono. I'll have to take a look when I decide to allocate time to this.
1. People mover tiles say 100% walk speed when I hover the mouse over them (mod is on default settings). The string of tiles starts with a power people mover hub that is facing the same direction. Am I bugged or am I missing something?
2. Opening mod settings and trying to adjust anything freezes the menu and cannot exit from it.