安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Yes, I understand the problem with console tools not being so much popular amongst the majority of players, I was even considering implementing GUI later on, even more - I was planning to implement much more for my server, including HUD and stuff.
However, in the observable future it does not seem feasible due to life circumstances, so I decided to publish the pieces I have finished by now and should I ever happen to get back to KF modding, I could continue working on further functionality.
Anyway, I expect that these commands are more likely to be used by server admins who already has some experience with console and configuration, and in that case I think it could be helpful.
But unfortunately, half or even more than half of the player population don't even know that there is a console, or what even a "console" is.
Only way of letting players know about these kind of things (Console related commands) is the GUI. I noticed it in several muts that I've written vs. a mut I did with a GUI widget in the ESC menu.
Just food for thought in case you want to develope this further