安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题












Just give me a command to force end this crisis event. It's ruining the rest of my game.
Additionally, the English localization requires a lot more work, and the whole crisis feels like it wasn't sure what it wanted to be.
Hey, least its over..good thing too my endgame just started..and the swarm is very OP.
Well, there seems to be something wrong with the generation of the dig site. please try console command "event cgb_crisis_01.1300". You can skip the dig site and move on to the next. My apologies.
And it is difficult to comment on the situation because it is not the part I created. But I'm sure the submitter(who is responsible for that code) of this mod at least intends to do a balance fix. Perhaps it will take some time, but please wait and see.