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Greyblades Faction
   
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1.629 MB
2023 年 1 月 1 日 下午 3:56
2023 年 8 月 8 日 下午 4:30
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Greyblades Faction

描述
first time creating a faction..

Adds a New Reaver like faction in the game with two bases one in the grey desert called Greytower and one in Heng called hengtower (they are the Hengtower blades) i may make them a separate faction.. Rognr is the leader and has a 30k bounty on his head and Masterblade Grey has 25k i believe.. you can also join them for 10k cats via Finding Rognr at Greytower

There's also a start called Greyblade Start that start's you allied to them for RP ect

essentially the backstory is they are leaded by Grandblade Rogvr on a war against the United cities and slavers to become the new slavers..

should be compatible with most crap also P:S my first mod so feedback will help.. need more help with modding factions and patrols ect certain Ai tasks to use ect

Enjoy!

12 条留言
Mr.CrowGamer  [作者] 2023 年 1 月 2 日 下午 8:07 
@Trinity?
Trinity 2023 年 1 月 2 日 下午 5:37 
grey blades grey blades let it RIP
Michael {United Critics} 2023 年 1 月 2 日 上午 9:56 
Also make so the leader has 1-2 guards following him around as bodyguards maybe, so he does not die to easy, just encase. (make them some elites or something, maybe his left hand & right hand people)
Michael {United Critics} 2023 年 1 月 2 日 上午 9:55 
Make some just sit around, patrol inside buildings, train, rest, medics, capture slaves, patrol in town (outpost) go outside & travel / capture people/kill.

Also make the leader of the place a named character with a real name, as I found it hard to locate him at first, as all was named almost the same.

And 1 store that sells their own armors/weapons, so tech their own "people" can stock up, but also the player if allied (that start)

Maybe a small prison? (where they can keep slaves/workers/prisoners)
Mr.CrowGamer  [作者] 2023 年 1 月 2 日 上午 9:19 
any tips on what i could do for AI that run around? or stand idle cause they've got tasks.. and player owned building for some reason wont work when i put the building up for sale..
Michael {United Critics} 2023 年 1 月 1 日 下午 6:42 
:bluejewel: I will add my mark of approval "michelangelo" in the rewards. :redjewel:
Michael {United Critics} 2023 年 1 月 1 日 下午 6:42 
Thank you, also to point out, around 40-60% of the Greyblades at Teng gets stuck in corners inside buildings or just stands idle out in sandstorms.

Not much of "activity", but as you said, you are working on AI things.

Thanks, I like it so far, missing 2 things: shops/store & 1-2 buildings player can buy/own.
Mr.CrowGamer  [作者] 2023 年 1 月 1 日 下午 6:31 
also i defo gotta change the starting character description for greyblade start XD i rushed that
Mr.CrowGamer  [作者] 2023 年 1 月 1 日 下午 6:25 
these 2 outpost in my lore are just FOB's (forward operating base) for the greyblades on there assault on the UC if u wanna call it that lol (if theres an ai package for ai to assault other ai towns let me know) but anyhow they are not meant to be a major trade hubs but i might add a main city for the Faction or expand on the 2 outpost..
Mr.CrowGamer  [作者] 2023 年 1 月 1 日 下午 6:21 
also this is more of a test mod for myself lol just a minor faction with no actual world state changes i need to figure that one out as-well but squads do spawn/patrol in border zone,heng desert,grey desert and some other desert next to heng desert.. for some reason also cant buy the small residential homes even though i set residential shack squad in the Greytower to be buyable but it didn't work? maybe an error on my behalf its weird stuff