Project Zomboid

Project Zomboid

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Better Car Physics
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文件大小
发表于
更新日期
748.689 KB
2022 年 12 月 29 日 上午 11:24
10 月 2 日 上午 1:58
18 项改动说明 ( 查看 )

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Better Car Physics

描述
Manual shifting (toggleable) - Better Engine Sounds - Offroad driving - Engine braking

This mod requires manual installation steps. You must do these, otherwise the mod will not work.
See installation section.



What does this do?
In a nutshell:
  • Better engine sound
  • Manual shifting (toggle in settings, requires ModOptions mod)
  • Several improvements to driving physics, including offroad driving
Watch the video for an example.

Build 42
Now compatible with build 42!
Key differences:
  • Install the zombie folder from the 42 folder instead (should overwrite 28 files)
  • ModOptions is not needed anymore, its part of the base game now

Warning
Using build 42 is experimental - back up your save games before updating anything!
There have been issues with missing cars and keys in the past. These have since been fixed, but any future game updates can break things again.


Installation (Windows)
You can install the mod into existing saves.
  • Close Project Zomboid
  • Subscribe to this Mod
  • Wait for the download to finish
  • Go to
    Steam\steamapps\workshop\content\108600\2909035179\mods\BetterCarPhysics
  • Go to either 41 or 42, use the same as your project zomboid version
  • Copy the zombie folder and nothing else
  • Paste the zombie folder into
    Steam\steamapps\common\ProjectZomboid
  • Overwrite all files (should be 24 (build 41) or 27 (build 42))
  • Start Project Zomboid
  • Enable the mod. Done!

The mod will show you a popup in game if you need to update. You can turn this off in the mod settings.

Installation (MacOS)
See this guide

Installation (Linux)
Same as Windows. The steam folder is usually located in ~/.local/share/Steam


Uninstall
You can uninstall the mod at any time without affecting save files.
  • Deactivate mod in game
  • Close Project Zomboid
  • Right click game in steam -> Properties -> Local files
  • Click 'verify integrity of game files'
  • It should download 24+ files. Done!


Multiplayer
I only did some basic testing, use at your own risk
  • Should work on any server. Both server and client need the mod installed.
  • Anyone who wants the physics has to install this mod and follow the manual installation steps.
  • If someone joins without the manual installation steps, they can still join, but will have the vanilla physics.
  • The mod turns itself off completely if the server does not have it installed. You can freely switch between servers without changing anything.


Features
Realistic car engine and transmission behavior
  • Engine behaves/sounds much like it would in a real car
  • Releasing throttle leaves the car in gear
  • Engines have different torque curves. Vans operate best at low RPM, sports cars at high RPM
  • Lower gears produce more torque. Helpful for driving offroad.
  • Engine braking
  • Smooth gear shifts with rev-matching
  • Shifting into a low gear with too much speed will slide the car as the wheels lock up
  • Proper road friction and wind resistance forces

Manual and Semi-automatic transmission
  • Option to toggle manual on for all cars via ingame settings (Requires ModOptions mod)
  • In semi-auto mode, car shifts automatically, but you can override it using the shifting keys
  • Customizable keybinds for shift up (up arrow) and shift down (down arrow)
  • Change in keybind menu under 'Vehicle'
  • Clutch is always automatic

Smooth cruise control
  • With automatic transmission, automatically shifts + picks an appropriate gear
  • With manual transmission only controls the throttle, you can freely change gears
  • Vanilla controls: Shift + W to enable and Shift + W/S to increase/decrease by 5

Integrates with Sunday Driver and Speed Demon perks
  • Sunday Driver accelerates slowly, because they are scared of the throttle
  • Speed Demon shifts like a racedriver

Compatible with all vehicle mods that add new cars
  • I tested a bunch of the most popular mods, they all work fine.
  • If a car accelerates super fast, its likely because some mod boosts its engine horse power. See my explanation here
  • To modders: This mod ignores the gear ratios defined in the resources files. I had to do that as most vanilla cars dont have any, and the ones that were present didnt work that well. I created some logic that picks gear ratios based on engine type (generic, firebird, van, jeep). You configure this with 'engineRPMType' in the vehicle definition. The engine type also determines the max RPM, and when the semi-auto transmission shifts.

Compatible with
  • Customizable Containers - both mods change files in the zombie folder, but its different files, so no problem.

Workshop ID: 2909035179
Mod ID: BetterCarPhysics
热门讨论 查看全部(14)
132
9 月 29 日 上午 1:37
置顶: Bug reports
Neidmare
75
8 月 22 日 下午 10:14
置顶: Suggestions & Planned Features
Neidmare
5
6
2 月 13 日 上午 10:35
42.3.0 Quick Fix Until Update
synister
1,280 条留言
tkonrye 1 小时以前 
Well as of this morning its now version 42.13, so that will be the issue as of today
ViZOR 1 小时以前 
I don't know, I updated this version to 42, it's unstable and the mod doesn't work for me, it gives an error, although it worked a month ago, I already changed the wallpaper.
tkonrye 22 小时以前 
@VIZOR unstable is 42, stable is 41. The most current version of unstable is 42.12.3, and that version will work with this mod. As does the stable version 41. I hope that helps
ViZOR 22 小时以前 
Is there a stable 42 build on Steam?
ViZOR 12 月 9 日 下午 1:36 
Unstable version, should I update to the latest stable version?
Neidmare  [作者] 12 月 9 日 下午 1:12 
@ViZOR Could you double check that you are on the beta 42 unstable branch?

If the options menu doesnt show any options for Better Car Physics then I suspect the error is something with mod options, that usually happens when trying to use the beta 41 build with the 42 mod.
ViZOR 12 月 9 日 上午 9:52 
@Neidmare It gives a red error, the mod is installed, the control buttons appear, but in the game itself the mechanics do not work, I seem to remember there was a button to switch between auto and mechanics, but it is gone. It does not work, I understood this precisely on the latest update 42 build. Sorry for my English, I hope you understand me.
Vinter Nacht 12 月 8 日 下午 4:26 
@Neidmare Thank you very much for that very comprehensive explanation. :D
Neidmare  [作者] 12 月 8 日 下午 1:23 
@ViZOR What exactly does not work? Do you get crashes or are the physics not changed? Make sure to enable the mod for your savegame via load save -> click savegame -> mods (bottom right) -> enable mod
Neidmare  [作者] 12 月 8 日 下午 1:21 
@Vinter Nacht The mod deactivates itself if you have it installed and play on a server which does not have it. You will have the same vanilla physics as the other players on the server.

If a player joins a server that has the mod installed, but the player does not, they will get an ingame popup telling them to copy the zombie folder to install the mod.
The popup can be safely ignored, the player will then simply not have the mods' physics.
I tested this in beta 41 a while back. I found modded and vanilla players can play together without issues on a modded server.