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Right now, burger flipper is +2 points while chef is -4. The only difference between the two is 1 cooking, which is absolutely not worth the 6 point difference. I wanted to give a reason to pick chef and figured it would be a fun way to get long blades as no occupation has that bonus. Short blades are also the worst melee weapon so getting more points of it did not feel too crazy.
You're right that maintenance makes more sense for metalworker. My logic at the time was I had already gave 2 other occupations maintenance and didn't want to be giving it to everything as maintenance is one of the best skills in the game. I wanted to give metalworker at least something so there was still a reason to pick it over engineer. Perhaps when build 42 comes out I can make that change.
You have done a fairly good job in balancing the vast majority of Occupation.