Rivals of Aether

Rivals of Aether

57 个评价
The Cyber Grind
   
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2022 年 12 月 16 日 上午 10:12
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The Cyber Grind

描述
Stage based on the Cyber Grind from Ultrakill, complete with randomizing layouts in Aether mode.
The stage has 2 selectable themes, Light Mode and Dark Mode, which can be selected manually or automatically when choosing the stage.
The screen in the background also indicates the remaining stocks of the currently losing player.

The stage is fully functional but not as complete as i would like it to be, some possible future additions could be:
- More alternate stage skins
- More/better stage layouts, there are currently only 4 and they all kind of suck
- A style meter, not sure if i'm capable of programming that but I might give it a try

If you want to see any of this stuff please let me know in the comments.
16 条留言
Yan the stick figure 7 月 26 日 上午 10:06 
+RECONSTRUCT WHAT?!
DOOMSKULL 4 月 12 日 下午 5:38 
+RICOSHOT
FROGGYGAMERBOY4 2024 年 2 月 5 日 下午 2:56 
+MAURICED
slowfawn 2023 年 12 月 8 日 上午 2:59 
cybergrind
FatYoshi  [作者] 2023 年 10 月 17 日 下午 7:19 
yes it would be fun but it's also way beyond my abilities to do that, if i had sprites for the enemies and a lot of spare time i might potentially do it just because instakilling your opponent by dropping maurice on them would be funny
bendycake 2023 年 10 月 16 日 下午 1:00 
i think it would be fun if in aether mode some enemies would spawn aswell as stage hazards
krillin 2023 年 8 月 4 日 下午 9:33 
@FatYoshi69 there is some v1 sprites with a respawn platform that you could grab some
FatYoshi  [作者] 2023 年 7 月 22 日 上午 11:40 
if i can find someone to do the graphics maybe, i've actually done a bit of coding work for a potential v1 and it has "functioning" shots and coins, but i have no art skills whatsoever so i can't do that part myself
Metaldea 2023 年 7 月 21 日 下午 7:21 
when you adding v1 we need the boy.
Jwinters11 2023 年 7 月 19 日 上午 10:34 
it wasnt understanding that the entire point of me holding taunt was for the dark mode when that was coded into it to be dark mode when selected while someone holds taunt