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It should be 1 2 3 4 and 5 6 7 8
not 1 3 5 7 and 2 4 6 8
On one side it seems the enemy always has a glitched unit at one end of the bridge, this meant our units were distracted by it and it allowed a CONSTANT LOS on units for commander abilities. I also noticed that Allies side (via AI) was gaining access to alot of German tanks (Elefants/King Tigers) which made progression slow AF. This map favors Commander abilities with artillery making it really annoying.