Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Griffin U - Reforged Eden
   
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Blueprint: POI CV
Custom: Airtight
标签: Blueprint
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2022 年 12 月 11 日 下午 3:45
2022 年 12 月 22 日 下午 12:45
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Griffin U - Reforged Eden

描述
This is an upgrade showcase to show how the Griffin can be upgraded to a full 10 aux + 10 quantum setup

It also has the Halo color scheme active and is the bp that goes to the Anvil December Designers Challenge.

For a more in-depth description see the post for the Core-9 Bp:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2900738018
15 条留言
Ente  [作者] 2024 年 1 月 13 日 上午 7:51 
Well thats just Reforged Eden for you.

Nothing to do with this ship, but it is generally a good idea to not use your endgame fighter for everything, but instead only to fight big enemies where you actually need it. And use a less fuel demanding ship for everything else.
Mozetronick 2024 年 1 月 13 日 上午 7:37 
The unimproved original ship is not exactly energy-saving, but the improved version with only 3.5 hours of downtime kills me. Not to mention that such a ship can end up on a planet with high gravity 5, where the engines will be strained even more. Coupled with the surrounding danger of the shield falling after an attack and an attempt to charge it while moving and shooting along the way, it makes a colossal loss in fuel.
Razgaur 2023 年 1 月 7 日 下午 8:50 
@Ente, Great! thanks! I'm still learning RE changes. I'll leave the Warp core. :)
Ente  [作者] 2023 年 1 月 7 日 下午 7:22 
Many questions there;)
1.If you want to keep scanning with deactivated weapons, you can set for all weapons the signal "opWeaponBay" (or something like that, don't remember the exact name). If you deactivate the signal in the P-Menu the weapons will go offline and the scanner will remain online. Currently that signal should shut down most stock weapons I put on the ship.

2. The Ramp shouldn't open automatically with the hangar. There might be something messed up with the signals there. Under normal circumstances it should only go down if the landing gear goes down.

3. 4 capacitors 2 chargers or 3/3, both are valid setups. Always Bastion, never regenerative. You can't get legacy shields, those are only for POIs.

4. Warp Core? What do you mean? If you want to upgrade the warp core, go ahead. Wouldn't recommend it on combat ships, but you do you ;)
Razgaur 2023 年 1 月 7 日 下午 6:44 
oh Warp core did upgrade to another type or plan to?
Razgaur 2023 年 1 月 7 日 下午 6:43 
P.S. You have 6 Shield array upgrade spots, are they chargers or capacitors? Did you also upgrade to a bastion or regenative shield...or legacy?

thanks.
Razgaur 2023 年 1 月 7 日 下午 5:14 
@Ente (sry to bug you again) I have to questions, When I land the hanger door and ram always open, I do I stop that? Also sometimes I like to fly without my weapons armed, however I cant scan without having weapons armed. How would I be able to scan without arming my weapons?

P.S. if you ever make a few more ships like this with all the details, I can see you becoming popular like that "randell guy" :D
Razgaur 2023 年 1 月 6 日 下午 1:04 
Ok thanks!
Ente  [作者] 2023 年 1 月 6 日 下午 12:55 
Yes, same area. If you want to load any RE Creation in a creative game, you have to start your creative session not via the usual way, but instead start a singleplayer scenario, and select "Creative" instead of "Survival" in the Scenario Configuration screen.
Razgaur 2023 年 1 月 6 日 下午 12:51 
@Ente, Another question.. :) I finally have this wonderful ship the non "U" version. It didn't have the extra Aux cores for me to remove. Also when I loaded this version in creative there had not been any aux cores either. I guess they only show up in Forged. I don't have the cores yet as that I have to plan and figure out how to go after drones to get the parts. Where did you put the extra aux cores? Same area as the the other stock ones?