Dwarf Fortress

Dwarf Fortress

65 个评价
Age of Man
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
5.178 MB
2022 年 12 月 8 日 下午 8:14
2022 年 12 月 9 日 上午 9:41
2 项改动说明 ( 查看 )

订阅以下载
Age of Man

描述
Humans have claimed dominion over the world and the races of old are no more. This mod adds playable human civilizations to the world and removes dwarves, elves, goblins and kobolds.

Features:
> Adds a sawmill (workshop) where 1 wood log can be cut into 5 wooden blocks.
> Adds a stonecutter (workshop) where 1 stone boulder can be cut into 5 stone blocks
> Adds a glasscutter (workshop) where 1 raw glass can be cut into 5 glass blocks
> Adds a bulk kiln (workshop) where 1 clay boulder can be made into 5 clay bricks
> Adds a bulk wood furnace (workshop) where 1 wood log can be made into 5 charcoal
> Adds a reaction to make wooden mechanisms at the carpenter's workshop.
> Adds a reaction to create wooden statues at the carpenter's workshop.
> Adds a reaction to make wooden slabs at the carpenter's workshop.
> Adds a reaction to create an iron anvil at a smelter using 5 iron bars.
> Adds reactions to encrust weapons and armor with gems at the crafter's workshop
> Adds a reaction to create quivers out of cloth at the clothier's workshop
> Adds the following nobility positions to humans available dependent on settlement size (village, town, city):
• Rulers: king/queen, duke, count, baron, lord/lady, [squad members: crown guards, royal guards]
• Administration: steward (manager), chamberlain (bookkeeper), chancellor (broker), physician (chief medical)
• Diplomacy: foreign ambassador (diplomat), royal emissary (outpost liaison)
• Law Enforcement: knight, executioner, guard captain, [squad members: village guards, town guards, city guards]
• Military: constable (general), field marshal (lieutenant), sergeant (militia commander), man-at-arms (militia captain), [squad members: man-at-arms]
> Adds preferred religious spheres to the human civilizations
> Adds nine personality trait ranges to humans: pride, greed, lust, envy, gluttony, anger, stress vulnerability, gregariousness and ambition.
> Changes the following skill learn rates and rust rates for humans:
• Skill learn rates doubled and rust rates halved for wood cutting, carpentry, wood crafting, growing, fishing, swords and bows.
• Skill learn rates slightly increased and rust rates slightly decreased for spears, armor and shields.
• Skill learn rates halved and rust rates doubled for mining, masonry and stone crafting.
热门讨论 查看全部(1)
0
2022 年 12 月 12 日 上午 6:14
Stonecutter using economic rocks for blocks
TheAirKing
19 条留言
Clousu 9 月 19 日 上午 7:18 
I too am getting crashes, even with no other mods involved
[ART] Amnesia 2 月 2 日 上午 3:19 
Is this mod still being supported? I am getting world creation crashes to desktop when I play. I'm new to dwarf fortress mods but thought the idea of having a human only world is cool
wan1694 2024 年 10 月 21 日 上午 6:09 
This bug is easy to fix, but requires a bit of mode making knowledge. I have fixed it (for my own use) and expect the author to update it in the future:steamthumbsup:
wan1694 2024 年 10 月 21 日 上午 5:14 
It seems that in the new version (51.01beta23) all characters only have one head tile.
Needs to be updated
Mode: Topuria 2022 年 12 月 31 日 上午 1:21 
is there a way to reclaim human ruins? i can only reclaim dwarves's
[RG] Lidren 2022 年 12 月 25 日 下午 12:02 
I do not see if they mind being outside as much, or if the aboveground crops work better. Possible?
Rocky Bukkake 2022 年 12 月 22 日 下午 7:09 
I don't think this is compatible with vanilla creatures expanded.
Fate 2022 年 12 月 15 日 下午 11:18 
City Skylines
Jordy_McCroquette 2022 年 12 月 14 日 上午 12:47 
Do your Humans need alcohol?
Comissar Zaphikel 2022 年 12 月 13 日 上午 9:13 
F*ck you *undwarfs your fortress*
Brilliant