安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													



 
						 
						 
						 
						 
						 
						 
						 
						 
						

 
			




CaZsm's Squad Icons 0.1.1
Squad & Burrow Icons 0.2.1
Squad & Burrow Icons 50.05
I assume the bottom one?
Sometimes annoying how DF saves every old version but doesnt give you a date.
I tried the steps mentioned in the link below, but it still isn't working
https://psteamcommunity.yuanyoumao.com/workshop/discussions/18446744073709551615/5792223132444579698/?appid=975370
This mod is a good example for other aspiring modders. It is 8 lines of code, plus another data file of 50 lines that simply lists the sprites. A two layer psd file is included.
An interesting example of how Dwarf Fortress supports user generated content and modding. Some types of custom content can be added to the game with almost no code.