边缘世界 RimWorld

边缘世界 RimWorld

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NoCaves
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Mod, 1.4, 1.5
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3.264 MB
2022 年 12 月 5 日 上午 11:34
2024 年 7 月 22 日 下午 4:41
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NoCaves

描述
Prevents the game from generating caves through a simple Harmony patch.

Announcement: 1.6 and the future of my projects
As y'all know, I haven't had a ton of time or motivation to work on my mods. Math is a mess of my fixes on top of Duck's old code, RSU:R has always been pretty janky, and No Caves... well NC is fine, actually. No real complaints there.

Come 1.6's release, I'm dropping active support for my mods.

This is mostly a time thing; life is busy around here, and while I'm at least able to hop on my PC and play games semi-regularly, I just don't have the gusto to dig in to buggy messes like I used to haha.

I give full permission to anyone brave enough to pick up where I left off to do so - in fact, if you need me to explain anything in the code, just poke me on Discord and I'll do my best.

Maybe one day in the future I'll completely rewrite Math from the ground up, but RSU:R is a nightmare to work on, having now gone through four maintainers, by my count. No Caves, at least, should work in any version, regardless of base-game changes, unless Ludeon decide to completely refactor map generation.

Thanks for using my jank all this time, y'all! I appreciate your endless patience with me, and I apologize for not paying it back in the end <3
-Kd
17 条留言
kd8lvt  [作者] 7 月 27 日 下午 5:37 
Agh, forgot to update this description. Fixed it; though this might end up getting a 1.6 update down the line, it might be a while. Should be a simple fix I just dont have time.
DeadlineStorm 7 月 27 日 下午 4:15 
1.6?
kd8lvt  [作者] 2 月 15 日 下午 3:42 
Hmm, odd. I've been using it in my current modlist fine.

Can you do me a favor and relaunch the game, create a new colony, confirm caves exist, and then exit? Then send me your HugsLib log and Player.log - Gist [gist.github.com] is my preferred log host, but Pastebin [pastebin.com] also works :)

I can't help you without more information, unfortunately, and doing that should give me at least a partial idea of where to look :)
ChronoFlow 2 月 15 日 下午 2:29 
Having trouble with the mod in 1.4. It isn't working at all but there isn't any red flags thrown up except for the debug page. i still get caves in every game.
kd8lvt  [作者] 1 月 31 日 下午 12:05 
No problem! I 100% agree, zero should absolutely mean never.
If anything, it's probably a bug that it doesn't.
TacocaT 1 月 30 日 下午 6:21 
Thank you for this. That caves still spawn with the slider set to 0% is the dumbest
John Halo 2024 年 4 月 14 日 上午 12:41 
Glad this still works
kd8lvt  [作者] 2024 年 4 月 12 日 上午 9:16 
@AccusedWriter19
The mod is functional in 1.5, (I'm currently using it haha) I just haven't gotten around to adding 1.5 to the supported versions list. You'll get a warning in the mods menu, but it can safely be ignored. If you run into issues, please do let me know :)
Accusedauthor 2024 年 4 月 12 日 上午 3:48 
1.5?
UncleRippu 2024 年 2 月 3 日 下午 7:30 
Thank god for this mod, I hate how the game will still just spawn caves with 'Geological Landforms' even if I have the cave slider set to zero.