Solargene

Solargene

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Real Starting Money
   
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标签: Money
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2022 年 12 月 4 日 下午 1:05
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Real Starting Money

描述
The starting money of which should be enough not to enter into contracts. Thus, you are not obliged to give up your space base. And this money is really running out, unlike the version of Doing_A_Jeff
2 条留言
🐺𝓢𝓱𝓪𝓭𝓸𝔀🐾 2023 年 8 月 20 日 上午 7:09 
Don't know how you got 200m with a new game without a contract, but I have no issues with this Mod. You do need to edit the Version # in the descriptor NUT File. Once edited, it should look like this:

min_game_version<-Version(0, 12, 0);
max_game_version<-Version(0, 12, 99);


Then test the Mod with a new game and buy 500 or 1000 Helium 3 (The Most Expensive Item). Then sell it, and you'll see the profit.

Selling is tricky, and Delivery Cost, Relations, Shuttle Cost & Weight Cost all effect the final tally. If you're selling cheap items, then don't expect a profit. Produce High-end items, and sell those.

Helpful Threads: :jetrocket::redmars: :MonkeyAstronaut:

https://psteamcommunity.yuanyoumao.com/app/1638300/discussions/0/3759977515082974631/
https://psteamcommunity.yuanyoumao.com/app/1638300/discussions/0/3759977946661607407/
zytukin 2023 年 1 月 26 日 下午 6:11 
Bug? Started a game, had the 30mil, but couldn't sell anything. Nothing provided a profit even during a crisis making the item unbuyable.

Deactivated the mod, new game now starts with 200 million and can sell stuff again.