Carrier Command 2

Carrier Command 2

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Torpedo Reformat
   
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2022 年 12 月 4 日 下午 12:30
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Torpedo Reformat

在 Ribbons0121R121 的 1 个合集中
Tweaks
15 件物品
描述
Overhauls torpedo physics for all 3 types.

-Torpedoes are now much faster
-Noisemakers are faster but half the speed of torpedoes
-Countermeasures now float and have a light
11 条留言
Ribbons0121R121  [作者] 2024 年 12 月 30 日 下午 3:48 
original speed was gauged at 50-55 meters/sec, we have no idea the exact because its not as simple as a set speed, more so the speed is calculated by physics on an invisible bounding box

i need to update it with the new tools sometime too
The Nice Owl 2024 年 12 月 30 日 上午 1:00 
What was the original speed value in the game files? What did you change it to?
Sparky 2024 年 1 月 7 日 上午 6:59 
That wasn't what i was refereeing too, i was on about a new torpedo with it's own rules
Ribbons0121R121  [作者] 2024 年 1 月 6 日 上午 7:32 
what, a whole new game? go for it
a new torpedo? if you can code exe, we cant add any new objects with their "mod support"
Sparky 2024 年 1 月 6 日 上午 7:18 
no good, i wonder if if would be possible to code a new one?
Ribbons0121R121  [作者] 2024 年 1 月 6 日 上午 6:32 
sadly this is hardcoded in the exe, nothing we can do right now

just drop them on the enemies decks
Sparky 2024 年 1 月 6 日 上午 5:00 
Air dropped torpedo's with no activation time would be nice, if anyone can figure that out
Ribbons0121R121  [作者] 2022 年 12 月 20 日 下午 3:28 
my guess based on how it feels is about twice as fast, or at least on the map
L/Cpl. G. Berlichingen [6th GA] 2022 年 12 月 20 日 上午 5:06 
Vanilla torpedos should be around 50 m/s.
Ribbons0121R121  [作者] 2022 年 12 月 19 日 下午 3:28 
to put it bluntly, nobody even knows what the original torpedo speed is
the only way to add speed to it is by giving it mass and vice versa, and even then its an arbitrary amount
set it straight right while sitting still and time it going so many meters and do math