From The Depths

From The Depths

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OSIRIS Ballistic Missile Launcher
   
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103.594 KB
2022 年 12 月 3 日 下午 5:39
2023 年 9 月 11 日 上午 11:59
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OSIRIS Ballistic Missile Launcher

描述
The OSIRIS Ballistic Missile Launcher (in short OSIRIS BML) is my attempt to make a sort of Khertland Army fanbuild. Seeing that fanbuilds are trending as of now I just thought I'd make something similar myself... but instead of building a vehicle for a exsting vanilla faction, I just went with a player made faction (seriously you should check stuff made by Afklol).

As Afjklol was already giving people design tips this was bound to happen. :)

Weapons:
---------------
1x large gauge ballistic missile (HE/EMP).

It is essentially an artillery unit that will stay at a certain distance away from the enemy. The missile is not controlled by AI block to prevent it from doing suicidal stuff, like launching the missile bevor the ramp was fully deployed. So don't be surprised if the ballistic missile will occasionally target trash mobs.

Cost approx. 33k RP.

The breadboard controls are taken out of the Isfet mobile artillery, though I did slightly alter them to fit with the larger range and I added a few things to make the vehicle work when using wheels without standard tank behaviour. As for the people who haven't seen the Khertland series of vehicles so far:

https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2801521812

Bevor somebody asks... no this is not a collab build and I haven't been endorsed by the original weapon contractor. I just wanted to build something in the same palette and try to improve my eye for detail. I'd say I got close with the style (I hope at least).

-Have fun.
6 条留言
McTec Ind.  [作者] 2022 年 12 月 4 日 上午 11:15 
Ah. Like real ife military. Also that is a very cool idea coming up with a neologism based on egyptian lore. Norse mythololgy is far more frequent these days up to the point were it gets kind of challenging to find a name, one hasn't already used. Interesting indeed.^^
Afjklol 2022 年 12 月 4 日 上午 11:07 
Yep I do use a lot of mythological creatures and deities. Preferably but NOT exclusively from the Bronze age. Khertland's name come from Khertet, which Neter-Khertet, one the ways the Egyptian underworld is transcribed. I'm not a Egyptologist so I don't know why there's like half a dozen names for the same thing... But Since Neter is in FtD, I thought I'd name my country after Khertet and thus Khertland (so many countries end with land.
As for my designation system, They are essentially English abbreviations where I try to make it different from RL ones to prevent confusion. IE> MI = mechanized/motorized infantry, UT = Universal tank/main battle tank, IF - indirect fire(this would be designated as IF), and so on.
McTec Ind.  [作者] 2022 年 12 月 4 日 上午 10:52 
Didn't really know your naming convention in regards to the abbreviations (could have used German military ones, but that would be close to toture for some people) but I did recognize a lot of mythological creatures and the occasional egyptian god here and there. So I went with the god of the underworld/judgement in the afterlife thing.
Afjklol 2022 年 12 月 4 日 上午 10:51 
It looks really good, and some of the decor gave me new ideas
McTec Ind.  [作者] 2022 年 12 月 4 日 上午 10:48 
Thx mate.^^
Afjklol 2022 年 12 月 4 日 上午 10:34 
Wow! This is a huge honor. You definitely did capture the aesthetic. I recall you asked if I had plans for something similar. And indeed I did but it never worked out as intended since I wanted to use a cluster munition. So I'm glad you made a ballistic missile instead. "Fine, I'll do it myself" XD. I'll add this to the collection ;)