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<type name="Globals">
</type>
<type name="NewFeatures">
<Debug_Mod Value = "1"/>
<EVR_Zombies_Spawn_Activated Value = "true"/>
<Spawn_Area_Coords Up_Left_Corner = "2000/9900" Down_Right_Corner = "6400/4500"/>
<Zombies_Spawn_Timer Value = "34.6"/>
<Zombies_Despawn_Timer Value = "-1"/>
<Spawn_Distance_Mini_To_Player Value = "30"/>
<Spawn_Distance_Maxi_To_Player Value = "50"/>
<Total_Number_Of_Zombies_Per_EVR_Storm Value = "70"/>
<Number_Of_Zombies_Mini_Per_Player Value = "2"/>
<Number_Of_Zombies_Maxi_Per_Player Value = "6"/>
<Evr_Zombies_List Value = "ZmbM_BloodSucker_medium,ZmbM_BloodSucker_hard"/>
</type>
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> <!-- -->
I'm currently using this setup. I want the zombie to appear wherever the players are on the map. I'm not sure if I entered it correctly. Could you look at it?
<Spawn_Area_Coords Up_Left_Corner = "20440/20440" Down_Right_Corner = "20440/20440"/>
You need to configure the json with the coordinates where you want them to spawn. This will be different per map.
For Pripyat, I use:
Up_Left_Corner = "0/20480" Down_Right_Corner = "20480/8500"/>
This will only spawn creatures in the north half of the map, but of course you can configure it however you want. Make sure you use coordinates ONLY from the bottom on iZurvive (when hovering the mouse where you want to get coordinates for) as the numbers on the left of the iZurvive map are flipped.