武装突袭3

武装突袭3

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GM Automatic Gates
   
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Data Type: Composition
Composition Type: Barricade, Base, Checkpoint, Fortification
文件大小
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6.707 KB
2022 年 11 月 29 日 上午 4:44
1 项改动说明 ( 查看 )
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GM Automatic Gates

在 honger 的 1 个合集中
welcome to my workshop
22 件物品
描述


Automatic gates and bargates from Global Mobilization DLC. Place the composition, delete layers with gates you don't need, delete the arrow helpers and you're good to go. Works in single- and multiplayer.

If you want to place more gates of the same type, change the interval between trigger checks or anything, remember to change variable names for new gates and in triggers associated with them.
4 条留言
honger  [作者] 2022 年 12 月 11 日 下午 1:58 
@ZERO COOL, https://www.youtube.com/watch?v=f1tw4xvFol0 - bargates placed in my MP mission loaded on my dedicated server. I disabled damage for each one of the gate objects and they are undestructible. Maybe Exile fcuks something up but idk, never played it.
GOMERSGOOD 2022 年 12 月 10 日 上午 10:03 
ive tried that and players can just simply knock them over when driving into them with a car?
this is on dedicated exile by the way, but i have other objects with the same attributes enabled and they dont budge? only the object this code gets attatched to, the animation will still work while its on the floor or knocked over?
honger  [作者] 2022 年 12 月 4 日 上午 12:52 
@ZERO COOL, you can open objects' Attributes panel, go to Special States and uncheck "Enable Damage".
GOMERSGOOD 2022 年 12 月 3 日 下午 7:27 
any way to make these indestrucatable so players wont just run them over?