全面战争:战锤3

全面战争:战锤3

63 个评价
(Morven's Miscast Mod Edit) SFO Safe 6.x
   
奖励
收藏
已收藏
取消收藏
battle
标签: mod
文件大小
发表于
更新日期
231.662 KB
2022 年 11 月 27 日 下午 5:19
10 月 2 日 上午 8:53
18 项改动说明 ( 查看 )

订阅以下载
(Morven's Miscast Mod Edit) SFO Safe 6.x

在 Zach 的 1 个合集中
Patriarchy Test Bed
50 件物品
描述
This is an edited version of "Miscast Mod - Big Loud Exciting Miscasts" by Morven
Link to his mod: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2789893818
All credit goes to Morven for this mod he created. I just made edits

-His mod is not required, please choose between the two that is most tailored to your liking/play style
I have also linked my other mods on this page, they are not required to use this mod

Changes:
  • Reduced miscast radius to affect the caster and friendly entities within close proximity to the caster
  • Reduced miscast damage to 0*
  • Slight duration increase
  • Made debuffing effects slightly stronger

-DOES NO DAMAGE-
Only applies a crippling debuff
So no more mage nuking in the middle of an enemy's units/army


Check out my other Mods!
https://psteamcommunity.yuanyoumao.com/id/XenoInReno/myworkshopfiles/
46 条留言
sarumanthecursed 11 月 25 日 下午 5:09 
Yes exactly, sadly in vanilla. Miss Cass only applies to the overcast spell.
Zach  [作者] 11 月 25 日 下午 5:00 
Do you mean how SFO adds miscast chance across the board? I haven't played vanilla proper in so long, I am unaware how vanilla miscast chances are
sarumanthecursed 11 月 25 日 下午 4:59 
Would be nice if even non-overcast spells could miscast. Like in SFO
Zach  [作者] 10 月 2 日 上午 8:56 
Added ward save debuff of -50% during miscast, dunno how I overlooked adding that for so long
Lowered leadership penalty debuff amount
Reduced vigour debuff from 2 --> 1
Zach  [作者] 8 月 27 日 下午 3:31 
Damages enemies as well? I am unsure what you mean, as this version doesn't damage friendlies at all. Do you mean debuffs enemies as well? - That would allow you to weaponize miscasting again against enemies, defeating the intention and purpose of this version
daredevil83 8 月 4 日 上午 2:21 
please share a version that damages enemies aswell
Krakenous 5 月 17 日 上午 9:04 
Nice one Ill look into it. Changing it to 4000 and the radius to 100m :WH3_greasus_rofl:

Nah kidding heh. Thanks Zach.
Zach  [作者] 5 月 17 日 上午 7:29 
If you want miscasts to inflict damage, change "Detonation Damage" under projectiles_explosions_tables

Probably start with 20 and adjust from there
Krakenous 5 月 17 日 上午 3:44 
Seems like the other other "fixed" version has been purged. Hmmm. I shall try this one instead although I actually really enjoyed the "mage nuking" damage effect lol it was quite funny in huge battles. I won't tell you how to "mod" Zach but is that changed easily revertible in RPFM? I will have to test and see if this version still works OK but I presume it would.
Zach  [作者] 2 月 8 日 上午 8:16 
No update needed, still functions entirely as it should. Is just a version number change