Portal 2
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Level Design v3 [TCJ Redux]
   
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2022 年 11 月 20 日 下午 3:48
2022 年 11 月 20 日 下午 4:35
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Level Design v3 [TCJ Redux]

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Inspired by Level Design v3 by Rouxcool
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2879778536

Yes I know that anxiety that comes with a timer based puzzle, but be assured there is plenty of time to do everything.
8 条留言
jandlml 2022 年 11 月 25 日 下午 10:38 
wow you really cant make one mistake. gotta be quick :steamhappy:
Andy T 2022 年 11 月 23 日 下午 6:08 
Make a relaxed cube dropped and relaxed timing version and I'll; go at it.
Test Chamber Junkie  [作者] 2022 年 11 月 23 日 下午 4:03 
Thank you bullfrog, Andy T, and Sloi for playing and the feedback!
Sloi 2022 年 11 月 22 日 下午 6:25 
Hah, nice one!

You had me going "ok, one last iteration" ... for perhaps 3 extra steps. :P
Andy T 2022 年 11 月 21 日 下午 7:33 
Still very tight, because you forgot laser aiming took sometime especially that far, it is impossible to play when coming together. Having a laser timer beating your behind during entire run is not my idea of fun either.
bullfrog 2022 年 11 月 21 日 上午 12:57 
Great puzzle :steamthumbsup: and yes, "there is plenty of time to do everything": intended solution ?
bullfrog 2022 年 11 月 21 日 上午 12:03 
@TCJ, I've found a way that gives me more time: intended end sequence ?
bullfrog 2022 年 11 月 20 日 下午 10:42 
@TCJ, you say "there is plenty of time to do everything." I know the following is possible, but I didn't have "plenty of time" and I was too slow when I recorded it, so can I assume it is not your intended end sequence ?