Garry's Mod

Garry's Mod

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Dismemberment Mod: Classic Edition
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素材类型: 插件
插件类型: 特效
插件标签: 卡通, 快乐
文件大小
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更新日期
3.626 MB
2022 年 11 月 15 日 上午 4:27
1 月 25 日 下午 2:17
9 项改动说明 ( 查看 )

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Dismemberment Mod: Classic Edition

描述
This is a modification of [Optimized Dismemberment Mod] that brings back certain sound and particle behaviors from the original GMod 10 version of Dismemberment Mod.

NOTE: If you're getting errors, there's probably not much I can do about it. The mod works just fine on a completely fresh installation of GMod for me, so you're most likely dealing with addon conflicts. Check the console for errors and paste the errors being dumped *AS IS* in the comments, it helps a lot. If you're just gonna say "The mod isn't working" without clarification, save your breath because you're just wasting time.

UPDATE 2025-01-25:
- Added a toggle for classic gibs. The ConVar is a bool called "dismemberment_classicgibs", and can be set in !dmmenu too.

UPDATE 2024-07-28:
- Added a toggle for automatic limb cleanup. The ConVar is a bool called "dismemberment_cleanuplimbs". It can be set in !dmmenu as well.

UPDATE 2022-11-18:
- Added the "dismemberment_gibdelay" ConVar, which you can use to prevent instagibbing when killing an NPC. Set it to 0 to disable it, and set it to a higher value to set the "non-gibbable" time in seconds. To set the value, either use the console or the number box in !dmmenu
- NPC velocity calculations have been fixed, maintaining the damage force applied to them on death properly.
154 条留言
freyjam23 10 月 17 日 下午 5:59 
!demmenu
KalebMonigold015 9 月 18 日 上午 11:25 
hey the mod is creating errors please fix
PhantomMJL 8 月 10 日 下午 4:28 
nvm cleewillen said it
PhantomMJL 8 月 10 日 下午 4:28 
swiftie hale its meant to dismember them so its ment to i think. (also dose this work with ragdoll?)
Male_09 7 月 31 日 下午 3:12 
[Dismemberment Mod: Classic Edition] SetBoneMatrix: Bone is unwriteable
1. unknown - lua/entities/dismemberment_ragdoll/cl_init.lua:287
2. pcall - [C]:-1
3. unknown - lua/entities/dismemberment_ragdoll/cl_init.lua:287
4. DrawModel - [C]:-1
5. unknown - gamemodes/base/entities/entities/base_anim.lua:40
6. DrawModel - [C]:-1
7. unknown - lua/entities/dismemberment_ragdoll/cl_init.lua:143 (x6)
Swiftie Hale 7 月 31 日 下午 2:56 
when killed, most of npcs spawn two corpses instead of gibs
JustARandomGuy 7 月 30 日 下午 1:28 
why does it give me errors when a citizen or combine metro cop die?
chippy chippy chappa chappa! 7 月 21 日 上午 7:53 
for some reason the dismembered parts are just other ragdolls that I can see:facepunch:
SAMSONSIMPSON88 7 月 13 日 下午 1:41 
no you cant kzoppel
AdmiralFeline342 7 月 12 日 下午 1:41 
can you clear the blood pools in the mod settings?