STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

64 个评价
EAW Remake AI+Human Equality Submod
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Game Type: Campaign, FOC
标签: Singleplayer
文件大小
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更新日期
1.744 MB
2022 年 11 月 14 日 上午 7:04
2023 年 1 月 7 日 下午 2:28
6 项改动说明 ( 查看 )

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EAW Remake AI+Human Equality Submod

描述
In EAW Remake 4.0 each playable faction has a stronger start when controlled by the AI. This submod replaces the player faction starting conditions in GC to those of the AI, so players will have a stronger and more equal start in their campaigns.

Changes:
- Empire player now has Empire AI starting forces for all GC campaigns.
- Rebel player now has Rebel AI starting forces for all GC campaigns.
- Underworld AI player now has Underworld AI starting forces for all GC campaigns.
- Upgrades for Darth Vader, Grand Moff Tarkin and Tyber Zann have been moved to tech level 1, cost 1 credit and no longer have build prerequisites. This mimics how the AI starts campaigns with these heroes upgraded.


- Research Institute has been moved to the AI dummy planet which you can find in the far top left of the galactic map.
- Research Institute population cost and upkeep removed.
- Tech level research now costs 1 credit, but keeps it's long build time.
- A probe droid giving full galactic vision (as in the AI observing campaign) has been added to all campaigns. If you don't want this, it can be found on the dummy planet and sold at any time.
- (The dummy planet cannot be selected, so access it by hovering over the Research Institute and scrolling the mouse wheel forward).

I found it odd that you had to pay a lot of credits and remove a planet from production for a long time to tech-up not just yourself but your enemies as well. Moving it to the dummy planet and making research free removes these issues.

As before though, remember increasing the tech level strengthens the AI factions. Only upgrade the tech level when you are ready, as rushing to tech 4 or 5 will cause you to be overwhelmed.

Compatible with other submods that do not change the campaign and planet .XML files.

STEAMMOD=2888569430 STEAMMOD=1770851727
74 条留言
wtews123 7 月 25 日 下午 7:48 
Does anyone have any strategies or suggestions for the base remake 4.0? I am playing on the hardest difficulty. I have sold almost everything to have enough money to make one proper fleet that can defend and attack. Now I just need to get more credits. But that will take time. Plus the empire faction near the nebula can't be easily defended. Jabba the hutt doesn't get any benefits unless I can build the ships that get a bonus. The pirates units cost too much.
wtews123 7 月 25 日 下午 7:48 
Playing as the Zann Consortium is ruff due to the fact you get spammed with corvettes and gunships. I have found a few counter measures to them. The giant corvettes have far too much shields and hp. I need capital ships or just spam Nebulan-B frigates, bombers and missiles. It cost so much money due too them having 100 or gunships instantly. I need almost 50 to 100 fighters just to keep the fighters at bay then destroy the concussion missiles shields and hanger. Naboo fighters are really good at the start but i can only make them on one planet. Venator's are good but cost a lot of money and are susceptible to missiles.
trolldger 97 1 月 7 日 下午 1:28 
finally i can start without getting corousant bum rushed by like 7 republic reminant venitors and 10 victory classes while i''m here defending with 1 ISD 1 at month 10
BigCheese256  [作者] 2024 年 6 月 7 日 上午 7:04 
@cristianmeroalvarez2601

For French Fried Taters I'm not sure, it depends if there were edits to the planet and campaign files. For Clone War Holdouts it isn't compatible, because I know that mod replaces both campaign and planet files.
Cristianmrvzla 2024 年 5 月 28 日 下午 9:51 
and excuse the inconvenience
Cristianmrvzla 2024 年 5 月 22 日 下午 9:35 
Is it compatible with ok mod, for example French Fried Taters EAW Remake + CW Holdouts SubMod?
BigCheese256  [作者] 2024 年 5 月 22 日 上午 9:18 
There's nothing to update - the last update for Remake was August 20th 2023, a long time ago. That update also shouldn't impact this submod.
Cristianmrvzla 2024 年 5 月 22 日 上午 8:40 
update pls
Babaloo321 2024 年 3 月 31 日 下午 1:39 
"- Research Institute has been moved to the AI dummy planet which you can find in the far top left of the galactic map. Where is it? Almost captured the entire galaxy."

I don't understand how you could read something and not read it at the same time.
_3JloY_KycToDpoT_ 2024 年 3 月 31 日 下午 1:03 
- Research Institute has been moved to the AI dummy planet which you can find in the far top left of the galactic map. Where is it? Almost captured the entire galaxy.