边缘世界 RimWorld

边缘世界 RimWorld

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Recon Mechanoid
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Mod, 1.4, 1.5, 1.6
文件大小
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更新日期
1.180 MB
2022 年 11 月 13 日 上午 3:10
7 月 25 日 上午 6:26
14 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Recon Mechanoid

描述
Textures by Vexed and Coppermonster!
Sources:
Rim-Robots_
Biotech DLC Texture Update

Now includes support for Muzzle Flash mod
Recon and scout's guns will have a muzzle flash.

Recon Mechanoid adds two new kinds of mechanoids into the game, Recon and Scout. They are light, human-like mechanoids that carry small arms, comparable to SMG's and rifles.

Originally meant to be a niche mod for one type of mechanoid, now turned into a mini-expansion for the mechanoid forces! You can also create these mechanoids in a Mech Gestator.


Stats:
<baseBodySize>1.0</baseBodySize>
<MoveSpeed>4.4</MoveSpeed>
<ArmorRating_Blunt>0.20</ArmorRating_Blunt>
<ArmorRating_Sharp>0.40</ArmorRating_Sharp>
<PsychicSensitivity>0.25</PsychicSensitivity>
<BandwidthCost MayRequire="Ludeon.Rimworld.Biotech">2</BandwidthCost>
<baseHealthScale>0.65</baseHealthScale>

Weapon stats:
<AccuracyShort>0.55</AccuracyShort>
<AccuracyMedium>0.37</AccuracyMedium>
<AccuracyLong>0.10</AccuracyLong>
<RangedWeapon_Cooldown>2.25</RangedWeapon_Cooldown>
<warmupTime>0.8</warmupTime>
<range>20.9</range>
<burstShotCount>3</burstShotCount> (4 if Blaster)
<ticksBetweenBurstShots>13</ticksBetweenBurstShots> (6 if Blaster)
<damageAmountBase>9</damageAmountBase> (11 if Blaster)




Stats:
<baseBodySize>0.9</baseBodySize>
<MoveSpeed>5.2</MoveSpeed>
<ArmorRating_Blunt>0.20</ArmorRating_Blunt>
<ArmorRating_Sharp>0.40</ArmorRating_Sharp>
<PsychicSensitivity>0.25</PsychicSensitivity>
<BandwidthCost MayRequire="Ludeon.Rimworld.Biotech">2</BandwidthCost>
<baseHealthScale>0.52</baseHealthScale>

Weapon stats:
<AccuracyShort>0.57</AccuracyShort>
<AccuracyMedium>0.68</AccuracyMedium>
<AccuracyLong>0.41</AccuracyLong>
<RangedWeapon_Cooldown>1.9</RangedWeapon_Cooldown> (2 if Blaster)
<warmupTime>0.8</warmupTime>
<range>24.9</range> (28.9 if Blaster)
<burstShotCount>2</burstShotCount>
<ticksBetweenBurstShots>18</ticksBetweenBurstShots> (11 if Blaster)
<damageAmountBase>12</damageAmountBase> (15 if Blaster)



Appearance in raids: 3/1 with Centipedes, 2/1 with Lancers, 1/2 with Militors

Both the Recon and Scout have two weapon tiers, Slugger and Charge-shot.
Slug weapons are unlocked for Standard Mechtech, but Charge-shot is unlocked with High Mechtech research.
The two tiers also have different allegiance color patterns - but it's the most basic I could do.

CE? No!
120 条留言
Aulie 7 月 27 日 下午 7:00 
Thanks Bonible. Please rest well and stay safe ^^
Filipino Goku 7 月 25 日 上午 8:32 
Thank you!!!
Ghastly_Grinner 7 月 25 日 上午 7:33 
Hero
Conniday  [作者] 7 月 25 日 上午 6:26 
It is done.
Filipino Goku 7 月 20 日 上午 5:27 
@Bonible Thanks for letting me know! Please have a good rest.
Conniday  [作者] 7 月 20 日 上午 4:29 
It should work in 1.6, I just am quite tired.
Filipino Goku 7 月 19 日 下午 11:31 
I just wanted to say that I really love this mod, so thank you for making it. These mechanoids fill a really nice gap in the existing roster of mechanoids. I would really love to play with them in 1.6/Odyssey, so I am sorry but I must ask; are you thinking of updating this to 1.6?
Ghastly_Grinner 7 月 14 日 上午 5:38 
1.6?
Fired 5 月 24 日 下午 10:01 
Please... please... CE compatibility.. I beg of you.
Ghastly_Grinner 3 月 9 日 上午 8:14 
These are my standard mechs now Thanks.