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My mod tracks the number of simulated days a child has lived in a vat and uses one of 5 custom backstories if they spend long enough in one particular mode.
There are setting tooltips that should describe what each of them does, but feel free to ask more specific questions if you have any.
I've double-checked my code and can confirm that changing growing speed will *not* change the learning need or growth points generated.
The only settings that matter to users will be the "mode learning need" and global "Learning need max variance" and "Learning need change rate". All of the settings have tooltips that explain more.
Note: I actually had to do a fair bit of work to make sure that this is the case - internally, growth points are accumulated at a set rate per day based on learning need and pawn age. I had to modify the code to ensure that this rate was in line with the number of *simulated days in the vat* rather than real days to get growth tiers to work properly in vats at all.