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报告翻译问题










Today, while exploring, I found the file saves/multiplayer/serverIp_id/global_mod_data.bin. It's a mini-database with globalModData tables fetched by the server at game start and client-generated data. This .bin file is saved only when the game closes.
On our server, used for a year, long-term players accumulate a huge file—95-99% of it is from the forageData table. One player has 800,000 lines and an 18MB file.
Could this negatively impact anything? I saw commented-out functions in the mod to reinitialize forageData. Since I’m unsure how the mod and vanilla logic work, would it be better to periodically reset them?
Could you share your thoughts and explain the purpose of forageData?
Thanks!
function: getRefillBonus -- file: forageSystem.lua line # 1035 | MOD: Hard Forage
function: fillZone -- file: forageSystem.lua line # 329 | MOD: Hard Forage
function: createZoneData -- file: forageSystem.lua line # 296 | MOD: Hard Forage
function: getAndActivateZoneAtXY -- file: ISSearchManager.lua line # 985 | Vanilla
function: updateCurrentZone -- file: ISSearchManager.lua line # 995 | Vanilla
function: doUpdateEvents -- file: ISSearchManager.lua line # 1219 | Vanilla
function: toggleSearchMode -- file: ISSearchManager.lua line # 1446 | Vanilla
function: onMouseUp -- file: ISButton.lua line # 56 | Vanilla.
function: fillZone -- file: forageSystem.lua line # 329 | MOD: Hard Forage - Harder Version
function: createZoneData -- file: forageSystem.lua line # 296 | MOD: Hard Forage - Harder Version
function: createForageZone -- file: forageSystem.lua line # 950 | MOD: Hard Forage - Harder Version
function: getAndActivateZoneAtXY -- file: ISSearchManager.lua line # 985 | Vanilla
function: updateCurrentZone -- file: ISSearchManager.lua line # 995 | Vanilla
function: doUpdateEvents -- file: ISSearchManager.lua line # 1219 | Vanilla
function: toggleSearchMode -- file: ISSearchManager.lua line # 1446 | Vanilla
function: onMouseUp -- file: ISButton.lua line # 56 | Vanilla
java.lang.RuntimeException: __div not defined for operands in getRefillBonus