边缘世界 RimWorld

边缘世界 RimWorld

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Medieval Times (Continued)
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Mod, 1.4, 1.5, 1.6
文件大小
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更新日期
18.385 MB
2022 年 10 月 27 日 上午 6:45
6 月 25 日 下午 6:38
10 项改动说明 ( 查看 )

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Medieval Times (Continued)

在 Zaljerem 的 1 个合集中
Zal's Continued Mods
534 件物品
描述
Original mod by Vindar (1.0)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=732569232
Unofficial update by Gotgass (1.1, 1.2, 1.3)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2018388116
If the original author requests it, I will remove this update.

--

Added Spanish Latin translation (thanks DevilDance)

Modernized all patches, needs thorough testing in 1.4

Now supports "Rim of Madness - Bones":
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1180573408

* Removes the Refinery research prerequisite from Bone Refining.
* Removes the High Tech Research Bench requirement from Bone Refining II.
* Adds marrow extraction to the butcher stump and to the hearth.
* Adds gelatin recipe to the hearth.
* Adds bonecrete, calcium polymer, and plasteel recipes to the medieval smelter.
* Adds bone ash recipe to the corpse bonefire.

(Original mod: "Medieval Bones" by KingSihv - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1578898715)

Now includes patches that allow Medieval Times buildings to be refueled by coals from other mods:

RimHammer - The End Times
Expanded Materials - Metals
Coal Expanded (Continued)
[WD] Simple Coal (Continued) (mod publishing soon)

(Original mod: "Medieval Times Coal Patches" by Holgast - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2343066141)


Additional patch mods:
Medieval Patches (Continued)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2862606521

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Original mod notes: (1.3)

Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armor and buildings. This mod also adds 2 new types of medieval factions to the game. In addition to medieval content, some bonus items / additions were added for fun and to flesh out other additions made by "Medieval Times".
Use the tribal start for the full experience.

Note: I have not removed the happy merchant items as it is not my place, I am just trying to keep the mod in a running yet mostly unchanged state.
热门讨论 查看全部(2)
1
2024 年 4 月 27 日 下午 5:50
Fuel
Chronos "Salty" Pliskin
0
3 月 21 日 下午 4:12
Translation to Russian
Arock
36 条留言
Count 7 月 19 日 上午 7:44 
I've used this mod for many years.
Aesthetically it was my favorite in the medieval overhaul category. But it requires manual tweaking of many in-game items (e.g., armor and weapon stats) to achieve balance with the vanilla game. Lots of stuff in this mod is out of wack/OP!
[Recon]The Famous Zombie Hunter 7 月 14 日 下午 6:34 
Thank you for keeping this alive for 1.6. I know there's multiple other medieval mods, but none of them fit quite as nicely as this one for full-tech playthroughs in my opinion.
ahnkra 5 月 11 日 下午 6:45 
Thanks for keeping this alive. I enjoy being able to add medieval stuff to the game, without changing the gameplay / recipes for things already in this game like the newer mods all do. TBH I really just love the stone hearth =)
bane_howlingmoon 5 月 9 日 上午 10:34 
Thank You Zaljerem
Jergen Von Strangle 1 月 8 日 下午 7:21 
Anybody know whats going on with the palisades under the structures tab? They no longer seem to have textures.
Armorguy1 2024 年 8 月 24 日 下午 12:12 
still has nan issues. Any way to fix this?
An alien 2024 年 5 月 9 日 上午 1:22 
Thanks!
CrunchyRamens 2023 年 11 月 11 日 下午 1:31 
Yessssss thank you so much for resurrecting this mod!
60threin 2023 年 10 月 31 日 上午 11:46 
Is there a way to get the names of the items that are added?
PremierVader 2023 年 8 月 7 日 上午 10:13 
Man I missed this so much