安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










@Four Eyes
Any chance of a 1.6 update? Or even better, TheBrandonGame's Ideology-style rework idea?
Something like
Sacred Children: Children are innocents in this cruel world, they are the future, and should be protected above all else, to harm a child is deeply inhumanly evil
Nothing special: children are no more lesser or special than anyone else, death and violence don't discriminate here.
Useless eater: A child is but a resource hog until the day they finally grow up, it's not great traedgy if one were to perish.
R/childfree: Children are a blight upon the world, to tolerate them is to tolerate evil, the death of a child is joyous occasion.
Good job!
Feels like a waste to have child raids without this