破门而入2:北方特遣队

破门而入2:北方特遣队

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I.P.MISSIONS#21:"Hard Rain"
   
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Content Type: Missions
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1.073 MB
2022 年 10 月 8 日 上午 7:39
2 月 21 日 上午 3:09
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I.P.MISSIONS#21:"Hard Rain"

在 IrgenPacer 的 1 个合集中
I.P.MISSIONS
43 件物品
描述
In the southwest of Nowheraki it has been raining for weeks.
Large parts of the region are flooded.
Yesterday afternoon a small UN aid convoy was ambushed by the local terrorist cell.
Several cars and about 5-6 UN staff were hijacked.

With the help and information from rescued locals, we were able to locate the splinter group's hideout.

It's now our responsibility to get the hostages out safely!
17 条留言
therealgigachadthelegend 7 月 1 日 下午 1:01 
really nice atmosphere area etc. pretty much everything about it is good. and you didnt put 3000 enemies per centimeter in this map unlike other modders so good work!
IrgenPacer  [作者] 2024 年 4 月 29 日 上午 3:28 
Big thanks, appreciate it man
The Swift Dodo 2024 年 4 月 29 日 上午 12:08 
Great map man, just like everyone else LOVE the flooded look to it very creative. had to stop what im doing and comment cause this map is sick
Kris 2023 年 8 月 1 日 上午 8:26 
You're welcome, I enjoy the limited engine, that's where creativity comes in and after a while, like here, we start to see some extraordinary designs. For instance the classic Doom Engine has some amazing designers still using it today, I feel like Door Kickers 2 has that same lasting appeal. The editor is really easy to use and the latest triggers that allow more custom interactions can go a long way. Good luck with your future maps!
IrgenPacer  [作者] 2023 年 8 月 1 日 上午 5:09 
Yes the problem with the hostages,already existed before and seemed to be fixed in the meantime. Unfortunately, this problem seems to be back since the last update.
Will leave the map for now as it is and hope the final release of the game then fixes some things.
Because it is currently still playable.
If you work a lot with the editor, you will notice after a while that there are significant limitations, because the engine was never intended for certain things. But it is also an easy to use tool...
I have a few more ideas, but they are limited realizable at the moment.,
but let's see what else comes with the 1.0.

Thank's for playing & leaving a comment again, it's much appreciated.
Kris 2023 年 8 月 1 日 上午 1:28 
Just finished a run on this one, amazing design, I like the flooded area you can walk in and the overcast hue really makes it stand out. I did notice the female hostage in the room on the left (It had a window pointing East.) was trapped in the room and wouldn't cross the doorway, very similar to before. I just cleared the map and it wasn't a big deal. Maybe it's not a map issue and more a bug in the game.
IrgenPacer  [作者] 2022 年 12 月 1 日 上午 7:17 
Thank you Ash.
Ash 2022 年 11 月 30 日 上午 5:44 
Amazing design and looks awesome.
IrgenPacer  [作者] 2022 年 10 月 18 日 上午 10:59 
@panguino
Thank you for playing the map. I'm glad that you like the scenario and also stressed :)
panguino  [开发者] 2022 年 10 月 16 日 下午 12:59 
Such a great scenario! The geometry and all tricky angles kept me stressed for a whole run, lol.