安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









You can refer to this article for situations such as crashes
出现闪退崩溃等情况的可以参照下这篇文章
试过其他人物都不会
只有千束和泷奈会
Happens on both chisato and takina models
Tried:
Lowering model / texture detail
Increasing heap size
Disabling other mods
I think I've fixed it (or at least made it more stable) by decompiling the vpk and going to the VMF files in materials enabling $nodecal 1 on everyone of them. Some are set to "//$nodecal 1", all you have to do to enable it is remove the "//". What this does is remove blood decals on the player model so the game wont crash when the hunter pounces you.
出现闪退崩溃等情况的可以参照下这篇文章
Or your computer is not enough to drive it in the game.