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I'm not sure why, but this particular mod crashes the game when I try to settle the first city. I only have the "main gaia mod" and the Sapiens mod turned on. Are these mod not supposed to be compatible with this one? Hopefully this can be resolved, since I really like the idea of this mod
- NeverCapture: set to 0 instead of 1, it has no limit per empire, so it should be possible to capture it
- HurryCostModifier: set to a positive value instead of -1, it's not a wonder so we should be able to buy it
- NumCityCostMod: set to 0 instead of 15, it's not a national wonder so cost should not scale with number of cities
2) Removed MaxPlayerInstances from Intercultural Kinship Pavilion building class. This was misclassifying it as a National Wonder (which probably couldn't be built because there was no data on what buildings it requires).
3) Changed Building_FreeUnits statement to get 3 Archaeologists from MNA as per description instead of 2.
Hopefully the mod will be updated with these fixes to make it work for everyone.