Divinity: Original Sin 2

Divinity: Original Sin 2

61 个评价
iRodent-Undead-Tweaks
   
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Type: Add-on
Game Mode: Story
文件大小
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更新日期
6.893 KB
2022 年 10 月 3 日 上午 11:38
2022 年 10 月 3 日 下午 12:14
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iRodent-Undead-Tweaks

描述
iRodent's Undead Tweaks
This mod does two things as a proof of concept.
  1. Drastically lowered Loremaster of most non-caster enemies.
    • Traders use Loremaster to identify items, so they are left at default.
  2. Enemies can no longer target their enemies with the following spells.
    • Target_FirstAidEnemy
    • Target_EnemyCleanseWounds
    • Target_EnemyCleanseWounds_Troll
    • Target_EnemyRestoration
    • Target_EnemyRestoration_Horrorsleep

Purpose
Prevent uncanny and unfun gameplay where the enemy always knows you are an Undead and casts healing magic on you.

Todo / Future
  • Use Veiled / Unveiled Undead statuses to determine if enemy should know you're an Undead.
3 条留言
Tilda_J 2023 年 5 月 29 日 下午 11:23 
Ey this is nice. I was always thinking about what the point of hiding my appearance was if all the enemies knew already.
Feline Pawtism 2022 年 12 月 19 日 下午 1:11 
Hi, Rodent! I have RATED UP & added this mod to:

" The Definitive D:OS2 Mod "Load Order" List " :steamhappy:

Thank you for your awesome mod!

-----

This seems like it would fit solidly into the void left by No Psychic Enemies, as well as incorporating the spell/ability changes from Undead Savior. While I haven't tested it myself just yet, I've made it the recommendation for the "Loremaster Balance" subsection.
Razkil 2022 年 10 月 4 日 上午 4:24 
Omg thank you! This is exactly what I've wanted for the longest of time!