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Sure, w/ a credit, np dude.
thanks for asking
I've been tweaked some of the values for this mod for my own local usage - would you mind if I published my local version to workshop? I would make sure to fully credit you if so.
like you mention frenzy for Valkia. Her units have frenzy because they are branded with the "mark of khorne," so normal marauders for example don't have it.
I don't know if you looked at my Chaos Tech Adjustments mod, but it partially addresses what you are talking about. It gives Chaos vassal units +12 charge, and Valkia vassal units specifically +8 bonus versus infantry, and I made a new minor regeneration buff that applies to Festus vassal units.
I'm also making a skill tree adjustment mod that includes vassal units. With all 3 mods together vassals should be usable and feel on flavor.
Part of the WoC mechanic is the inability to utilize most settlements (they can only build a single tier one building) So in the vanilla game some tier 1 resource buildings granted a stat to a couple of your units, giving you a reason to care about resources.
The Daemon factions don't have this limitation and can build normal resource buildings (and their own entire minor settlements) normally.
this mod just allows more diversity in the Warriors of Chaos roster.