安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










I've already explained everything in the photos, so there's no way I can explain it any further.
(And, sorry for the late reply.
More precisely, in the specifications of Windows 10 or so, as the number of mods increases, if the 'page pool memory' setting is not set to low, a bouncing phenomenon will occur.
For this reason, this method is the best to increase the 'Shader detail' setting.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2973208687
I just checked the changes and it fits perfectly
It looks amazing, keep up the good work and thank you for reading the comments.
10/10 IGN
thank you my dear gentleman, it is a pleasure to have your support