全面战争:战锤3

全面战争:战锤3

142 个评价
Hertz Adjacent Undercities
2
2
   
奖励
收藏
已收藏
取消收藏
campaign
标签: mod
文件大小
发表于
499.770 KB
2022 年 9 月 24 日 上午 11:31
1 项改动说明 ( 查看 )

订阅以下载
Hertz Adjacent Undercities

描述
Hertz Adjacent Undercities


Yes-yes, man-thing must press-push button. All for the great Horned Rat! YES-YES

Mod Version: v1.0

Hertz Adjacent Undercities is a simple mod that will generate undercities in the regions neighboring any skaven settlement.


Features
Each settlement within a province adds 1.5% chance to expand your under empire to neighboring regions.

1 region within a province gives 1.5% chance to expand the under-empire.
4 regions within a province gives 6% chance to expand the under-empire.

You don't need to own the entire province to expand the under-empire.

Each Province can expand the under-empire one time per turn. So multiple provinces could give you multiple under-empires.

This mod works for the player and AI

Hope you have fun!


(This mod is save-game compatible)
16 条留言
Nexus 3 月 16 日 下午 8:22 
still working and compatible with other undercities mods ?
Yagami 2024 年 9 月 2 日 上午 3:19 
Do this still working?
FRANK LEE FIRE 2023 年 4 月 25 日 上午 3:59 
I miss this mod :(
Shatilov 2023 年 2 月 7 日 上午 10:26 
can you make the same mod, for Khorne factions, rather than them occupying regions per province, maybe they can occupy adjacent regions.
marc.on.pluto514 2022 年 11 月 5 日 上午 12:36 
works?
Pawmee 2022 年 10 月 29 日 上午 9:47 
update pls :)
Swallowed_Light 2022 年 10 月 23 日 下午 8:45 
Take-steal from Sartosa undead-things, yes-yes...
NoSkill 2022 年 10 月 18 日 上午 11:54 
Something like this WASN T in the base game???
G0lgrim 2022 年 10 月 10 日 上午 7:05 
So... i get a random undercity at Altdorf or Grunberg in the first few turns of a campaign even without this mod... maybe to let me know they exist? But now... with this mod. It should be way more common... at least until the skaven minor faction in Mordheim lives... and then there is the ever expanding moloch of Skavenblight in the South... o.O
Leaf 2022 年 9 月 30 日 下午 6:30 
@Toby why?